I've been playing since early this morning and even with tonic the appearance rate of wonders of the wizarding world Foundables is DISMAL compared to yesterday during September make up day ..anybody else notice this?
Yes, and yesterday’s spawn rate was pretty atrocious already. It’s like they hear the negative feedback and double down on their agenda. Unreal.
Yeah, lost my first event ever, by just one single fragment! I lost count how many TTD I've used just for a one day event. I can see myself quitting this game very soon. Taking too much of my time
12 tonics in and still not finished.
If I wanted to grind for hours, I'd play a Korean grinder on the pc... At least the graphics are better.
Some of us are still under lock down due to Covid and dont have the luxury to go out to refill the spell energy. What is the point having 24 hours community day, but the Tonic only release lots of irrelevant confoundables? Not only that, we have to use potions to get it return.
Please learn from Pokemon Go Community Day. Their incense which have same function as tonic only spawns the pokemon of the Community day. Their event is 6 hours, but the trainers had the option to complete it earlier when they have achieved their target or keep on playing until event ends.
It felt like a chore instead of playing for fun on Community day and Brilliant events. People play games as escapism from stress, but if a game is contributing to stress, it is not good. They will quit.
I managed to complete both September makeup day and October's Community day, but at what cost...
I dare to say that even if it would have been an un-adjusted "to play from wherever" event, the spawn-rate has been appalling.
Let alone it is supposed to still be adjusted according to the SOS-report...
No way I could have done this without going for a walk and many many potions.
Luckily I am in a position to go outside for a walk, but I had to make it quite an extended one on both days, using a gazillion of potions both TTDs and Exstimulos.
Played nearly non-stop from 12:00-19:00 including 1-2 hour walks on both days...
I don't mind a challenge but it has to be achievable in a fun way.
It is becoming more and more a chore than a fun game, it really looks like you are pushing us to try and see what we are still able to manage.
Please stop that.
This is the second time this month that I have played for hours and not been able to find the correct number of traces to complete the event. I have used TTD alone, gone to parks and deployed multiple DD with TTDs, and played for hours . Niantic controls the spawn rate and if they are going to disadvantage players using all the tools, I will be playing much less frequently. This is a game, not a job. The grind is no longer fun.
I will also add that it's in extremely poor taste to ask players to spend a bunch of Estimulo in fortresses when they are going to need them to catch high difficulty foundables. That task would have been more appropriate in an event like yesterday's where the required foundables were all low difficulty to catch (though excessively difficult to find).
@ChemistryIsFun but why? then more people are more likely to spend more money replenishing🙄😂
October WU community day, first potion results:
Pastilles: 2 (of 20)
Lee Jordan: 2 (of 20)
Fred: 1 (of 15)
George: 3 (of 15)
This is NOT looking good. At this rate (assuming the Fred and George foundables average out) I'm looking at 10 potions to complete this, and 5 hours. NOT acceptable!
I used 6 Tonic of trace detection potions for the September make up day and it was the first event I was unable to complete. So far, it is not looking good for this community day either, and I don't think I will use up my remaining potions to try and complete it unless I get close.
This is what Tonic spawns look like. This is a Wonders of the Wizarding World event. Where is the turquoise?! After yesterday's gong show, this is ridiculous.
This event is almosy halfway over for me now. I’ve only used one TTD so far because I’ve been busy with other stuff and can’t stay glued to my phone. Still, this is pathetic. Haven’t seen ONE George trace.
I 👏CANNOT👏 COMPLETE👏 YOUR 👏CHALLENGE👏 IF👏 YOU👏 DON'T 👏ALLOW 👏THE 👏FOUNDABLES 👏TO 👏SPAWN👏❗❗❗❗
After a 2nd tonic for Trace Detection, I've found the following:
Pastilles: 8 of 20 (+1 ran away)
Lee Jordan: 3 of 20 (none ran)
Fred: 5 of 15 (1 ran away)
George: 5 of 15 (none ran away).
Pretty weak sauce, still.
Reading these comments, I am glad I decided to skip today after losing out on yesterday‘s September com day by 6 Prophecy Records, despite trying very hard to complete it.
Last week‘s brilliant event was already a huge drag and I am not looking forward to part 2.
I am lvl 43 in WU and I am also a Pokemon Go Player, playing since day one.
The frustration level of WU is rising - and I am about to throw in the towel. I am not interested in hours and hours of grind and losing out in the end.
After trace detection #3:
Lee Jordan: 7
not sure I want to put another 3-5 hours into this.
after trace #4 + 2 charms
Lee Jordan: 14
+3 foundables that ran away.
so, 3 more tracer potions to do this? O.o
I'm not short on trace potions - I had materials saved up and I've made about 30 of them. What I'm short on is time.
I have to agree with all the complaints. This is supposed to be fun not a freaking job. Keep it up and this one 46th level player who is going to quit.
The bottom line is Community Day is supposed to be a fun way to celebrate playing the game. POGO adadpted nicely to COVID for their CD days. HPWU adapted barely at all. Although I finished both days this weekend, thats becasue I live somewhere where spawns are plentiful and we are aren't under rigid lockdown rules at the moment. For Niantic to claim that any of these HPWU events are "playable from home" is a bald faced lie. I have spent the last 3 Wizarding weekends in a location where I had to quarantine the whole weekend, so I had to play from "home". I calclulated on one of these that I would have needed 54 TTDs after seeing the traces dropped by my first 4 TTDs to get all the needed event traces. The only way these events would be "playable from home" is if TTDs 1. Boosted trace frequency , 2 lasted longer and 3. only made event traces appear. POGO did this with their special days, why can't HPWU? To lie to us saying these are home events is yet another abysmal communication failure of the current game management. How do they expect to retain a player base when they abuse us with events like this weekend?
12 Tonic used, 30+ Ext. Potions and over 10 hours of play. L 51 and still couldn't complete Fred and George. First time I felt game set up as impossible to complete.
Well, I just missed this event by ONE measly Fred Weasley, and it SUCKS. I played for like 5 hours straight. Must have used 10 tonic for trace detections and I couldn’t get 15 of the community day featured foundables?! I’m sorry, something is OFF here. This game is becoming a time suck and not fun anymore :/ I mean, it was only 3 measly DADA books anyway, but they’re so freaking hard to come by. This whole thing has become frustrating and not fun anymore.
I see this trend has made its way into the community days as well, as I feared.
I started on the tasks, but after an hour playing and watching my progress, it was clear that I had to attach myself to this app for the remainder of the day. I know companies have to make money, I know everyone wants to attach their customers to their app to some degree, but I don't think it's normal for anyone to have to put in 12+ hours of their day into a mobile game, for two days straight.
This was literally the first event I could not complete. When I finshed last Brilliant Event, the days before this CD felt like a short holiday, and it was quite liberating when I decided to not continue with the CD. This game has become a chore indeed.
I don't think I've seen ANYone on social media or this forum who's been enthousiastic about the recent events, wizarding weekends or community days, and yet Niantic/Portkey go on and on, sailing the same course. Too few spawns, too little respect for lockdown situations, WAY too much time required to complete and no acknowledgement of players' complaints. As for me, I'm now only doing the brilliant events (while I still can, I expect these becoming out of my reach as well, soon enough). I'll forego regular day-to-day playing, because the next event will put me through a grind again.
Things have never been this bad.
At the end of the day, a Community Day is supposed to be fun. And your Community Days aren't fun anymore. That's going to lose you players.
I am fortunate enough that I live in an area where we are not on lockdown. So, we were able to drive through all of the high spawn areas in town and complete the day in a couple of hours. The one advantage October Community Day had over September Community Day was that the red and orange streaks meant we didn't waste time clicking on foundables that turned out to be useless. But note that I said "drive". This is not supposed to be a "go for a drive" game. It's supposed to be a "go for a walk" game.
If the spawn rate isn't high enough that a player can complete the Community Day in 1 hour of walking and playing in a high spawn area - or 2-3 hours of walking in a more typical area - then it's not a Community Day anymore. It's a full-blown weeklong event with a reduced timeline. Please stop calibrating your events to life in downtown New York/Tokyo. The vast majority of players do not live in areas with such naturally high spawn densities. There is ZERO chance that anybody living outside of a major urban center would have stood a chance of completing this event from home if on lockdown.
TLDR: If you don't want to start losing players, do a better job of boosting the spawn rates of ALL foundables required to complete the challenge on your Community Days.