October Brilliant Event –Darkness Rising Part 1

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Comments

  • JItkonenJItkonen Posts: 16 ✭✭
    #15208 October, 2020, 10:02 pm.

    I honestly liked this event just because it was rather grindy. Grindy makes the event good ror me personally.

    But then, some people obviously feel bad about this. You definetely should have some option to choose easy vs hard version of the event. There’s not just one-size-for-all solution.

  • LinearLaserLinearLaser Posts: 4
    #15308 October, 2020, 11:16 pm.

    When are we supposed to see this update? Is it already out? I haven’t seen anything yet, so I’m just curious about the timeframe. I understand that programming takes some time (usually?).

  • OrovideOrovide Posts: 10 ✭✭
    #15509 October, 2020, 12:12 am.

    I've commented as such in other threads, but adding voice here - BEs have progressively gotten less interesting and this one is approaching a "last straw" state. I've been at it since launch (joined forum later) but seriously considering taking a break from the game given the current direction of changes (grindy timesinks and surprised by odd changes to threat)

  • NavikNavik Posts: 54 ✭✭✭
    #15609 October, 2020, 12:16 am.

    Yeah, very deceptive...


    We've heard your feedback about part 1, so we went ahead and adjusted part 2. We cool?


    Why not address part 1? Or the ridiculous WW event? Or any of the other issues people have been having?


    I feel like I'm just complaining more and more, which sucks because I really liked this game and got excited about a lot of the new changes and features... But now everything gets walked back. It's not fun anymore, and it something doesn't change, this is going to go into the 'only log in every day for daily awards' group, until it goes into the 'need to get around to deleting' group.

  • coyotewoman42coyotewoman42 Posts: 56 ✭✭
    #15809 October, 2020, 02:48 am.

    @CeruleanGirl I am

    glad it's not just me !

  • SpinduliukasSpinduliukas Posts: 16 ✭✭
    #16009 October, 2020, 03:48 am.

    I'm frustrated as everyone else about events and increased difficulty. SOS lesson tree bonus diminished as time goes by. Sometimes it takes 3 spells to win a floberworm. Seriously? I was not able to complete events since early September due to various reasons, but mainly it was consuming too much time, not enough ingredients for potions to boost the traces and power, low spell energy, add hurricanes to equation (I'm medium level player).


    Enough complaints about the events. Please make suggestions to WU what would make this game fun. I enjoyed dragon week, womping willows. Combat is fun too for a change. Lets make it more rewarding. Why Snatcher does not grant DADA books if it takes so much energy to defeat it? How about new page each day on WW to capture 3 - 5 items from Hogwards with max 10 traces to place. How about hunting for stuff in Filch's office, with opening drawers, doors or cabinets to find keys, brooms, ingredients, confiscated items for future use in tasks? How about getting a pet (owl, cat, dragon,niffler...) that would accompany on tasks and have special qualities like helping to retrieve some ingredients on maps more often, or allow to reach Inns. How about aquiring special broom or boots that would allow to double miles walked or expedite portkeys, or increase the distance that green houses or inns could be reached. How about secret passages in fortreses, invisibility cloak, time turner to help make up missed assignments. Regarding themes of BEs and WW, it is either returning endless traces or sitting in fortresses waiting for people to join in the highest chamber. Request for more "challenging game" does not always mean more traces or harder to accomplish tasks. How about "challenging" by means of more interesting game and plot. Yes, we have lesson tree, SOS tree, but how about BE that is a professor Sprout lesson, and for a reward would grant one additional ingredient capacity each day upon event completion for 3 months. BE could be repeated for new players to catch up every 6 months or so... how about BE that teaches healing charm proficiancy to be used in fortreses beyond what lesson tree offers. What about Slughorn lessons and felix felicis potion recipe as a reward and 6 months supply aquired only through BE. This would bring your players back, because it is not a copy/paste BE with diferent title.

  • FlyingSadakoFlyingSadako Posts: 1 ✭✭
    #16109 October, 2020, 04:28 am.

    How are you supposed to finish an event if the foundables don’t even really show up. 2 days, and only have seen ten of them. Well, that’s probably one of the first challenges, I won’t finish. That’s really annoying and disappointing.

  • KodokmagKodokmag Posts: 1,283 ✭✭✭✭✭
    #16209 October, 2020, 05:12 am.

    the difficulty of this brilliant traces only promote on one typical profession, player will urge to choose auror as main profession or secondary because how economical (relatively easy) this profession to tackle this type of enemy.

  • CeruleanGirlCeruleanGirl Posts: 637 ✭✭✭✭✭
    edited October 2020 #16309 October, 2020, 07:14 am.

    Hopefully this means that in Part 2 there will be more traces to be found for people playing at home and when using a TTD.

  • Dragons1111Dragons1111 Posts: 144 ✭✭
    #16409 October, 2020, 07:42 am.

    Kind of frustrating. Since it is task number 1, there is no explanation for this behavior.... obvi returned after task started *shrug*

  • VuchelVuchel Posts: 1 ✭✭
    #16509 October, 2020, 08:18 am.

    I find it unlikely and irresponsible that Niantic in these times makes an event that is almost impossible to play in quarantain or self-isolation. It encourages people to come out anyway. It pisses me off.

  • YvesevyYvesevy Posts: 2 ✭✭
    #16609 October, 2020, 10:24 am.

    I'm in the same boat with others.

    Today is the third day and I'm still stuck at task 2.

    I've already opened 6 portmanteau and it only gave me 10 additional BXP.


    The amount of energy required is ridiculously high.


    Looking at this rate, I think this will be the first event that I can't finish.

  • DaddarDaddar Posts: 26 ✭✭
    #16709 October, 2020, 12:08 pm.

    We are now at the sad phase where the business side is demanding that the game wring every last dime of in-app purchasing from the dwindling player base before the game is closed. The player experience is down to just trudging through the grind for pathetically inadequate rewards. I mean, just look at the ridiculous “skill tree”. Do you even want most of that, let alone need it enough to spend hours and hours of your life chasing it?!

  • ChrisAtTechChrisAtTech Posts: 1
    #16809 October, 2020, 05:17 pm.

    Registered on the forum for the first time just to come here and say: Please, devs fix this event! I really enjoy this game but the grind of collecting 350 BXP at the rates you've set has made this event a drudgery and I'm giving up on it. And it sounds like I'm not the only one who is considering quitting the game over poor mechanics like this.

  • C4tmonsterC4tmonster Posts: 159 ✭✭✭
    edited October 2020 #16909 October, 2020, 05:42 pm.

    12 port-keys opened - a TOTAL of 35 BXP received. How are people gaining so much more... It cannot be that random - am I misisng something? Still stuck on task2 with a little over 200 BXP collected. No way this can be completed before the end and I have never failed to complete with BONUS?!


    Is there a special SOS node that I need selected - if so which one?!

  • GalvidrasGalvidras Posts: 2 ✭✭
    #17009 October, 2020, 05:56 pm.

    Used at least half a dozen tonics last night, and barely ended up with a dozen BE spawns. Took 4-5 hours in place at home to even make a small dent in the 350 BEXP. Playing this at home during this event has been a lot more difficult than it should be. Please, nerf this task down some, or raise the spawn rate for people who cannot travel around regularly due to COVID-19.

  • ResurrectionIvyResurrectionIvy Posts: 61 ✭✭
    #17109 October, 2020, 07:59 pm.

    @CeruleanGirl The game definitely tracks play. Often I find that when I am one fragment away from completing an image, a foundable I would normally return with 2-3 casts is suddenly unobtainable, UNLESS I care to buy a potion 😉 The last event was doable IF you buy a bunch of keys. They got me - I got frustrated and bought keys. I totally agree with the others who see the hand of monetization at work here. Maybe WB told the developers that they would receive bonuses equivalent to a percentage of the money earned through in-app purchases. Perhaps they were told that it had now been a year and if the game didn’t start paying they would be out of a job! Let’s hope that Part 2 is more fun/achievable. @BenTiger is absolutely correct when he says that, “Players that enjoy the game are more likely to make in game purchases and feel pleased with their purchase. Players that feel forced to spend money are less likely to stay and pay more.”

  • ResurrectionIvyResurrectionIvy Posts: 61 ✭✭
    #17209 October, 2020, 08:04 pm.

    On a practical note (re the bonus round) does anyone know if our chances of getting portkeys are greater from brilliant portmanteaux than regular ones?

  • CeruleanGirlCeruleanGirl Posts: 637 ✭✭✭✭✭
    #17309 October, 2020, 08:10 pm.

    @Specialivy I'm not sure what you are asking. All Portmanteaux have portkeys. Perhaps you meant something else?

  • AcroamatisAcroamatis Posts: 48 ✭✭
    #17409 October, 2020, 08:34 pm.

    I have a daily commute. I might manage to complete Stage 2 of Part 1 of this brilliant event. Anything involving Family XP was getting grindy, but this is ridiculous.


    Previously, I was enthusiastic about Wizards Unite. I've been playing since start, and even separated this game in my head from JKR's... poor decisions.


    If the family XP mountain were in the bonus tasks, even, that'd be fine. But advancement in the game for new players is dependent on restricted section books, which are only available from Brilliant Events, and if Events keep being like this, I will _actively dissuade_ people from starting to play this game.


    Again, there's a lot to love about HP:WU, and I credit the team and developers with those. But this event was insulting and smacks of a cash grab.

  • BocaGBocaG Posts: 186 ✭✭✭
    #17509 October, 2020, 09:15 pm.

    @hpwulola thank you for listening, tho frustrating I was able to complete part 2, tho it took me until this afternoon to do. Usually I’m able to walk some event ports to help speed it up, but I think something is wrong with them, it’s not correctly tracking the miles. I’ve tried everything on my end to fix it, but I’ve given up. I’m on the 5 ports for the bonus round, s9 hopefully I can get them to calculate correctly ove4 the weekend.

  • ResurrectionIvyResurrectionIvy Posts: 61 ✭✭
    #17609 October, 2020, 10:09 pm.

    @CeruleanGirl a friend who just completed the bonus told me that we only have to open/walk off 5 portemanteaux. There is nothing to obtain.

  • CeruleanGirlCeruleanGirl Posts: 637 ✭✭✭✭✭
    #17709 October, 2020, 10:21 pm.

    @Specialivy Yes, that’s right, you just have to unlock any 5 Portmanteaux for the Bonus Task.

  • ALEVALDWINALEVALDWIN Posts: 7 ✭✭
    #17809 October, 2020, 10:46 pm.

    This event is particularly hard. Im very discouraged everytime I see I have to collect 350Xp I feel like not even trying the foundabels are worth 3xp ridiculous. Also, it requires more and more spell energy for the event foundables so I run out of SE pretty quickly. Sucks that this is no longer fun.

  • enTrainedenTrained Posts: 108 ✭✭✭
    #17910 October, 2020, 01:25 am.

    I finally completed task 2 late today! Spent 90 minutes around park with lots of POIs and spawns, used TTD and managed to pick up 7 Snatchers for part 3 and regain most of my spell energy. Also leveled up, thanks to Baruffio. I can't figure out what that was doing in task 2. Did the devs think that helps with FXP? Surely not. This is still the most brutal slog ever for a BE.

    I agree wholeheartedly that since BEs are the key to increasing player skills, they should be able to be finished by low level players and more challenging tasks should be reserved for bonus assignments or other events.

    Personally I'm finding it harder to care about the rewards. I'm only level 42, SOS 5800, but I'm sitting on over 6,000 field manuals, 1,000 ministry manuals, and 40 DADA books because I just don't care about the **** I see in the SOS skill tree since trace charm nerf. It's a train wreck of unrelated skills randomly thrown about. The only seeming consistency is that better stuff is often firewalled behind useless skills and outrageous costs that will take years to earn. I periodically look at the SOS skills and pick out some new small thing to add but it doesn't seem to add to my game experience much. Oh yeah, after that I have to switch professions, then switch back again, or everyone will be afraid of having me on their team in the higher fortress levels, because of the score bug. Just another reason I tend to avoid the SOS tree.

  • KevosAKevosA Posts: 6 ✭✭
    #18010 October, 2020, 01:31 am.

    I appreciate the hard work in developing this game.

    I know it can be challenging and it’s virtually impossible to satisfy everyone. With that being said, I’ve played this game from

    Day 1. I love it tbh. I’m a huge HP fan and this was really an extension of it for me.

    However, I do recognize it must take a lot of time to balance the enjoyment factor and making the game progress further in development. But this BE was too time consuming and resource (spell energy and potions) draining. It took me about two days to complete task #2. It stopped becoming enjoyable around 150 FXP. Particularly, being a Lvl 15 Auror, these Brilliant foundables consumed too much energy for just 3/4 Brilliant XP.


    I know it takes a lot to develop the game so I won’t be too critical, but offer more encouraging words. Perhaps, the developers can make the tasks very much related to using more KB challenges or brilliant XP tasks around 150-200. In my opinion, that number is attainable and you don’t feel exhausted (and mentally drained ) trying to reach to 350.


    I don’t agree to make the foundable easier. I quite liked the tough nature of the poachers and snatchers but the rewards were just too small.


    continue the good work and I’m hoping for the best.

    thank you HP WU Team.

  • Beethovens5thBeethovens5th Posts: 17 ✭✭
    #18110 October, 2020, 05:15 am.

    How when since Sept 19 many of us have a black screen for a map?? And you guys haven't addresed it at all

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