October Brilliant Event –Darkness Rising Part 1

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Comments

  • houjichahoujicha Posts: 1
    #6206 October, 2020, 10:38 pm.

    短時間でクリアさせないことばかり考えていませんか。労力と成果が見合っていないように感じます。

    先日の魔法使いの週末イベントでもそうでしたが、タスクの負担が大きすぎて全く楽しめません。

  • CeruleanGirlCeruleanGirl Posts: 637 ✭✭✭✭✭
    edited October 2020 #7807 October, 2020, 03:33 am.

    @enTrained Every time I tap on a Brilliant Trace hoping to see Oliver Queen and see NPH instead, I want to ****!!


    Edit: LOL it censored S C R E A M. How odd!

  • KellbaxKellbax Posts: 12 ✭✭
    #8307 October, 2020, 05:36 am.

    I’ve been playing since the very beginning, and to date the only brilliant event I haven’t completed is Circus Calamitous part 2 because of the lockdown in my area. Now that 5 port keys are required to finish the special tasks for this event, I guess this will be my second unfinished event. I burned 4 TDD so far and have spent as much money as I’m willing on SE, and I still only have 180 BFXP for the second task. This is so frustrating.

  • HalfwaySphanxHalfwaySphanx Posts: 2 ✭✭
    #8407 October, 2020, 06:30 am.

    This BE is awful. The traces are 500hp and 700hp meaning that max professors will have to do 6-8 hits with their 96 damage and new players won't have a chance at all. It isn't even done like the poacher event where your fortress buffs would work. Not reworking oddity combat by including it in the SOS tree was a mistake and this only amplifiies that. Not to mention the tasks which just drain all of our resources and require no skill (I'm looking at you 'use 10 exstimulo potions in fortresses')

  • DrakoniteDrakonite Posts: 1,552 ✭✭✭✭✭
    #8507 October, 2020, 06:53 am.

    @hpwulola this BE is not just lame or boring, it is the epitome of tediousness and frustration. I am a maxed auror, maxed magi and maxed professor, both reds and greens, amxed out fully and the 2 'new' oddities require 5-7 shots each regardless of profession? I had thought that poacher -at least- would have been proficient for professors as the non BE form of it had been. And worse still, they each give 3 fxp and the task requires 350 of it?!?! Either the oddities should have been a 1 shot for all proffs. or they should give 10+ fxp each. This is far too tedious and frustrating. Others are skipping the event, if it wasnt for dada/rsbs id be skipping as well, and probs uninstalling.


    The 'team' needs to start listening in when we say 'easier' and not do the opposite, they need to start making these a heck of a lot more rewarding both literally and psychologically and a heck of a lot more worthwhile to complete.


    @MOTHEROF2LIONS im lv 60 sos training 28k, maxed on all 3 profs, it doesnt matter. the BE oddities for this BE are just as 'difficult' (here read tedious and frustrating) as are for you.


    I want to be able to finish both 4 pages and bonus in 1-2 hrs, so I can deal w non BE stuff for the rest of the week, as BE is just a lame pre-existing graphic with a alme purple aura around it, that give little next to nothing pleasure when returning it, please make it so. There is no 'tougher' in this game, any effort to make things tougher just make them even more tedious and boring and frustrating. Just make everything super uber easy so I/we can get our dopamine fix when returning stuff.

  • DrakoniteDrakonite Posts: 1,552 ✭✭✭✭✭
    #8607 October, 2020, 07:04 am.

    @NAVIK oh i have, ive left them a review that'll make their blood curd. And very soon if this **** continues Imma uninstall as well, and Ive been playing since day 1.

  • TalathFTalathF Posts: 36 ✭✭✭
    #8907 October, 2020, 07:13 am.

    In addition to what I wrote above.

    In past events it was possible for L20-L30 players to acquire the RSB necessary to build their profession. This event probably makes that impossible. Except for the few whales, the energy expenditure is too large. You need a profession with RSB in this game to participate. (A professor who cannot cast protection, an MZ who cannot revive and an auror who cannot pass focus are all useless in teams)

    A second problem is that spawn rates of the current brilliant foes seems lower than usual, which isn't helping even if there is energy.

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