Dark Chamber Trolls?

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Comments

  • Not4u13Not4u13 Posts: 151 ✭✭✭
    #3218 May, 2020, 05:08 pm.

    I have experienced this, but only with Dark Chamber 5. The ticker gets close to 0 and it looks like all 5 have joined and then at the last second, several drop and it might just be two left trying to do the impossible. Quick decision to abandon runestone may save a lot of potions.


    I can guess there are a lot of folks who get some abstract amusement out of the process, but when you can't see or hear any reaction, what's the point?


    Anyway, for those leaving for legitimate reasons, please do so as early as possible to give those who were hoping to stay a chance to bail before the Timer expires.


    I don't believe these things I am seeing are game glitches or they would occur in all chambers. What I saw seemed to be unique to Dark Chamber V. I just stay away. Not worth my time.

  • BormacskaBormacska Posts: 1,341 ✭✭✭✭✭
    #3319 May, 2020, 04:28 pm.

    There's a thought I keep having on this issue regarding the timer.

    1). You're under a full 5 and the clock is at a minute - 45 seconds, the timer adds thirty seconds if someone comes in or leaves. This allows all players the choice to back out if needed.

    2). The timer hits 30 seconds all players are committed to the run and unable to back out. If you are under 5 people in the group and someone comes in, that adds time to the clock and you have the chance to possibly leave again.

    3) The join button is disabled under 15 seconds. You can change your runestones, but not back out of the run.

    If there are less than three people / professions in the run then at zero a pop up asks for confirmation of all to continue.


    Not ideal and far from perfect, but just a thought on stopping the last 5 seconds of people bailing.


    Another thought would be to show profession icons while you are choosing your level to at least show who's already in the chamber waiting.


    And even I have a whole bunch of conflicting thoughts on the above ideas.

  • MtPolluxMtPollux Posts: 856 ✭✭✭✭✭
    #3419 May, 2020, 04:44 pm.

    With regards to #2 @Bormacska, it wouldn't remove the problem, just push it back. If you think you have a good team with 35 seconds left, and then two people bail with 32 seconds left then you'd still be stuck unable to leave and forced to do the battle shorthanded. You'd just have 30 seconds to swear at your phone before it happened.

  • BormacskaBormacska Posts: 1,341 ✭✭✭✭✭
    #3519 May, 2020, 06:57 pm.

    but if they left it would add 30 seconds to the clock.... like i said..far from perfect , just rattling off the top of my head pre-caffeine!

  • Akex131415Akex131415 Posts: 20 ✭✭
    #3822 May, 2020, 07:00 am.

    @OWLX

    There is nothing wrong with playing in a team and wanting to play together. There is also nothing wrong with leaving a chamber if you don't want to play in it, and that includes a player not in your group.

    What is wrong, however, is then jumping in and out of that chamber, intentionally risking stranding the "stranger" alone in the fight, because anybody thinks they "need to take a hint" - especially since, sorry, my crystal ball is foggy, how am I even supposed to know what is going on?

    I sincerely hope there will be ways of solving those problems in the future, like choosing busses and private fights. (But thanks to Niantec for rolling out the Bus as fast as they did during lockdowns. Can't expect it to be perfect at that speed.) But until then, groups can't expect non-members to smell what's going on and bully them when they don't. Which does not seem to be what your group is doing.

  • Magpie31Magpie31 Posts: 1,258 ✭✭✭✭✭
    #3922 May, 2020, 07:41 am.

    @Akex131415 I agree that bullying tactics are uncalled for and just awful behaviour. But I think what @Owlx is trying to say is that sometimes, the hopping in and out isn't intentionally putting pressure on, but lags and people trying to find friends genuinely.


    For the record, I am one of those group players who is 14 hours ahead of the majority. Yes, it does involve a 6.40am alarm on Saturday mornings.

  • Akex131415Akex131415 Posts: 20 ✭✭
    #4022 May, 2020, 09:56 am.

    Sure, but in that conversation I referred to it was intentionally used as a bullying tactic. The same persons jumping into the same chamber again and again to make people "take a hint".

    If you really want to just be with your friends, check if they are in, if not, go out again - and then wait until the chamber is empty again before going in again. Problem solved. No need to drop indecipherable hints. No problem for anybody.

  • SoulPowerXSoulPowerX Posts: 62 ✭✭
    #4122 May, 2020, 10:46 am.

    @Akex131415 read again what you wrote :)

    how anybody can check if I am in if I can't wait in chamber for friends (according your "instructions") :)

  • OwlxOwlx Posts: 1,227 ✭✭✭✭✭
    #4222 May, 2020, 12:15 pm.

    @Akex131415 I see what you mean. It's easy to misinterpret comments here and even more confusing so on the bus. I have faith the awesome @HPWUTeam developers will come up with a private code or ticket for friend groups. Of course they have had their collective hands full with the fragment solution. And that is a much more important issue to solve.

    Our conversation to clarify is why I commented despite my initial hesitation.

    I hoped better understanding of your issue.

    Thank for your reply. It and a good night's sleep helped.

  • ResurrectionIvyResurrectionIvy Posts: 61 ✭✭
    #4323 July, 2020, 06:36 pm.

    Developers, here’s an opportunity. Sell Group Battling Bundles with a single use admission code which could be shared with the group.

  • Danger64Danger64 Posts: 42 ✭✭
    #4424 July, 2020, 03:22 pm.

    I think some people get cold feet at the last minute. There are also glitches. I have been thrown out of battles numerous times but been able to reengage. I have also been thrOwn out of the chamber completely and not always able to get back in. Let’s not make lists at this point.

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