Opening gifts
This is an odd question but, is there a problem deleting gifts? Both me and my mother have noticed that when deleting excess runestone gifts we can delete 2/3 at a time but then have to exit and go back to the gift screen to delete 2-3 more. I know it's not that big a deal compared to other things with the game but has anyone else had this issue? Is it supposed to work like this or is it a potential bug? Quite annoying really
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i usually delete gift from bottom to up to prevent "image stuck" become unresponsive to action.
i think its because if we deleted a gift the gift image below will rise up above but the hot spot (tappable area for action) doesnt really follow the image/not sync.
thats just my thought....
I delete until it “dead clicks” then I move down to the next and am able to delete a couple more. Working my way down I can clear a bunch that way. Not all, but enough. I agree that it is an annoying quirk but my method is a decent work around without closing and opening a lot. Breathe. Breathe. ;-)
@Neighborly thanks for the tip! I've been doing it from the bottom up and that works too. So strange!
I wish we didn't have to delete before a fortress battle. The app should just upgrade or replace any basic rune gift for an E-Gift.when it's earned.
@Willowyk true. not like they'd be giving away free extravagant energy so I don't see the harm
It's been over a year that this bug exists. Deleting bottom to top never causes issues (Android, d257888.a257659), top to bottom always does
Get a grip on it, for crying out loud. The latest version is more buggy than any other version ever has been: get a testing strategy, and just fix all outstanding bugs - some of those may be causing other bugs, and by now you're likely drowning in workarounds that needlessly complicate development