Catch-up Rebalancing.

IkeKimIkeKim Posts: 5 ✭✭
in Feature Requests #1 latest comment 25 July, 2020, 12:48 pm.

Considering the game is a year old and new lessons rolled out with Patch 2.14, can we get an adjustment to the amount of Restricted Spellbooks (RSBs) we get per event?

Having seen some of the costs associated with the SOS training nodes, there ought to be a rebalance so that the game doesn't hinder a new player's progression. By increasing the ways to spend RSBs without consideration to the amount of RSBs players can earn, anyone new coming to play will always be at a disadvantage to the early adopters. But with some sort of catchup mechanic, you can narrow the gulf between New players and veterans.



  • Magpie31Magpie31 Posts: 1,258 ✭✭✭✭✭
    #225 July, 2020, 05:47 am.

    I saw someone calculate eleven years for completion, at the current rate of book drops. Presumably, we are not intended to complete this tree.

  • MtPolluxMtPollux Posts: 855 ✭✭✭✭✭
    #325 July, 2020, 06:39 am.

    Why should new players be able to catch up to day 1 players? The earlier players have earned whatever edge they have by spending their time playing the game over the previous year.

  • IkeKimIkeKim Posts: 5 ✭✭
    edited July 2020 #425 July, 2020, 11:59 am.

    The main reason you would want to have a catchup mechanic is new player retention. Having and keeping a large player base is in the veteran's best interest.

  • CaeleonCaeleon Posts: 270 ✭✭✭
    #525 July, 2020, 12:48 pm.

    @Magpie31 if that's the case, we should be able to respec the skills in the tree. Because otherwise, a mistake will literally set you back several months.

    @IkeKim new players are always at a disadvantage vs veterans. I don't see why they need to fasttrack towards the front. We've spent the time, effort and went through all the previous events.

    That being said... RSB shouldn't be part of the SoS tree. That's poor game design. Both for veterans and new players alike.

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