Where is the endgame?

Plotter101Plotter101 Posts: 16 ✭✭
edited July 2020 in Feature Requests #1 latest comment 27 August, 2020, 03:35 pm.

hello everyone

as one of the many who managed to hit lvl 60 and filled the registry as we know it. I have some thoughts.

Before the main subject, I want to make it known that I really did enjoy the grind to 60 and filling registry, but my motivation is now gone. Basically all I do now is waiting for a brilliant event to get the RSB for completing the last profession, well known that there will come new content- I’m missing a endgame.. WHY Should the grind continue, the challenge pages with massive fragments used to be a endgame.


Here it goes:


“The real problem, where HPWU is worse than POGO, is the endgame. 

In pogo when you maxed lvl and dex you would be able to hunt those shinies, building gyms with friends and so on. 


In HPWU there literally isn’t anything to do after filled registry and max lvl. 


They need to introduce some sort of farming purpose , other than scrolls/books and runes. 


Haven’t thought much about this before I ended, but there need to be something to grind, that won’t end within a year of playtime.


It could be really simple: 

  1. Give us back our stats
  2. The achievements keep counting after complete
  3. Xp should count after 60
  4. Make a scroll shop - so the grind have a purpose??
  5. maybe go beyond gold page, make a hard platinum?


And so much more.


Just needed to get this off my chest “


sincerely, a concerned fellow player

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Comments

  • WitchHikerWitchHiker Posts: 410 ✭✭✭
    #304 July, 2020, 07:40 pm.

    OMG, @Plotter101 & @rocketj


    Lvl 60? In 1 year? How?


    Congrats!

  • Mfalcon99Mfalcon99 Posts: 2 ✭✭
    #404 July, 2020, 08:23 pm.

    I totally agree. I’m glad you mentioned a super hard platinum page, because there’s been a few times where my brain would wander and I thought the same thing, especially since many of my pages are now turning gold. I also like the idea of turning scrolls into something or having more achievements. All are great ideas!

  • tasclarinettasclarinet Posts: 3 ✭✭
    edited July 2020 #504 July, 2020, 08:31 pm.

    @Plotter101 has some good points. Please bring back the long term fortress grinds. XP counting after 60 is interesting, like a green star concept? What do you think about foundable resist rate decreasing every 5M xp after hitting 60?

  • LucoireLucoire Posts: 1,245 ✭✭✭✭✭
    #604 July, 2020, 09:24 pm.

    The "Platinum Prestige Level"-Request has already been brought up and sparked a controversial debate:

    https://community.harrypotterwizardsunite.com/en/discussion/5111/platinum-level-prestige-request

  • diwadiwatadiwadiwata Posts: 25 ✭✭
    #704 July, 2020, 09:43 pm.

    While a platinum rank was already brought up previously, the discussion was pre-2.13 update. So do we revive that discussion with comments or does the fact that the registry is not the same warrant a new post?


    I'm only L47 and kind of losing interest in the registry. I'm fortressing more with a maxed auror and near-max prof. Since I've maxed my main skills, I'm not even in a rush to max registry pages and wizard level. There has to be more to the registry than repeatedly placing images to earn runestones and XP.

  • LucoireLucoire Posts: 1,245 ✭✭✭✭✭
    #804 July, 2020, 10:25 pm.

    @diwadiwata Reviving is commonly preferred in the forum 😊

  • RRayCRRayC Posts: 13 ✭✭
    #1004 July, 2020, 11:14 pm.

    my wife and I are also lvl 60, with mostly gold pages. No more Baruffios. TTDs, Nor dark detectors, Except when required for a task. Bringing back statistics would be nice.

  • FixMyGreenStarsFixMyGreenStars Posts: 170 ✭✭✭
    edited July 2020 #1104 July, 2020, 11:27 pm.

    In my registry, all pages are completed gold and i mastered all professions (lack more 5 BE but no need more red books).


    Im still level 53.


    LEVEL 60 is insane.

    Congratulations

  • LucoireLucoire Posts: 1,245 ✭✭✭✭✭
    #1205 July, 2020, 12:23 pm.

    @Plotter101 Let me start this differently:


    Welcome to the community-Forum,


    this board has been around for almost a year and therefore there are lots of posts and topics that have already been discussed. As such, it is preferred to revive (and update) old threads for given topics instead of new ones.


    To your 5 suggestions:

    1. Which stats are you referring to? What changes once you reach 60?
    2. To allow the Achievements to continue counting ounds easy enough...
    3. To allow the XP to continue counting sounds simple...
    4. Scrolls, their "balance compared to books" and their purpose beyond acquiring Profession-Lessons has been discussed before, please refer to one of those threads instead 😊


    Overall, please keep in mind that HPWU isn't PoGO, some of the features might be possible to adapt but HPWU should always have it's own niche 😉

  • BarnebyPonderBarnebyPonder Posts: 77 ✭✭✭
    #1405 July, 2020, 11:06 pm.

    Ingress is a nice example of allowing stats to count without limit. People enjoy it there, despite there being "no point."

  • AndyRozmanAndyRozman Posts: 147 ✭✭✭
    #1506 July, 2020, 10:08 am.

    I myself am not there yet (I am still 43), but half of my pages are Gold and on remaining pages I am waiting for certain fragment to fall (I have been waiting for Swoping Evil since the game began (this and dragon page are the only one I still have on basic level).


    But even on level 43 and my state affairs the game became stale. Only thing that is happening at the moments are events and even those are not that much fun anymore, since Niantic started to adding tasks to normal task that have nothing to do there (all collect FXP tasks should be in Bonus assignments).


    We were promised that they will add new stuff with 2nd year of running, but if we don't see something soon, we might loose some of user base. I am just a regular player (playing about 0.5 -1.5 hours a day), not much into ****, so collecting things over and over is not really an option for me.

  • BubbletoneBubbletone Posts: 20 ✭✭
    #1606 July, 2020, 10:28 am.

    Agreed @AndyRozman and great points made by @Plotter101 (Congrats btw!)


    I have started to play this game around 2 months ago and quickly hit the lvl 49. Now I feel like it really starts to be a little dull. I don't see a point to play the game other than BE or other events. So even I feel like something new should be here soon, I can't imagine the players who are playing this game more than a year now.


    One last thing, I think new topics should also be created to show the demand and it's urgency @Lucoire because we're only a few player using the forum actively but I know from my community all around the globe right now that they have also the very same requests and some of them already quitted playing just because there is nothing new anymore, even after a year.

  • LucoireLucoire Posts: 1,245 ✭✭✭✭✭
    #1706 July, 2020, 12:48 pm.

    One last thing, I think new topics should also be created to show the demand and it's urgency

    @Bubbletone No. More posts doesn't imply "urgency" or "demand". I've been around for long enough to tell you that that's a fallacy.


    The devs are reading the Forum, I mean it is their platform. They know.

  • Magpie31Magpie31 Posts: 1,258 ✭✭✭✭✭
    #1806 July, 2020, 01:13 pm.

    "as one of the many who managed to hit lvl 60"


    Mate, you and I have a decidedly different dictionary - I think you meant "few".


    Your exaggeration aside, you have a good point. Probably time for a decent content drop.

  • BubbletoneBubbletone Posts: 20 ✭✭
    #2006 July, 2020, 02:29 pm.

    Agreed @MtPollux . That's actually what I tried to say and additionally, if we're talking about a game which just has made its first year, then five months are almost the half of the age, right @Lucoire ? So even though, more posts don't "imply" demand and urgency for many things, it actually shows what should be prioritized by dev or HQ at this point.


    Also, lets assume that a few ( or quite a few, I really don't know the numbers here) players, who made it to the max lvl already, are playing for approximately a year now and the issues are risen about the "end game". Here I'm playing barely two months and made it to lvl 49 and again, I'm assuming that I'll be 60 in 3-4 months of time, so what will be there for me and the others then? Even right now, knowing that there will be no progress in the future of the game feels pointless to play it.


    As a very active player plus hyped fan, I'm actually on the game's side and want it to be something bigger than it is right now. So it's nice to see that we're in the common ground with so many fellow players.

  • LucoireLucoire Posts: 1,245 ✭✭✭✭✭
    edited July 2020 #2106 July, 2020, 04:03 pm.

    @Lucoire you've made the point about reviving old topics, there's no need to keep making it.

    @MtPollux As long as people disagree, there is a need - unless we collectively agree to disagree, which I haven't seen so far.

    (besides, your comment sounds to me like "if you disagree, stop pointing it out over and over again. I want to continue pushing my idea without opposition)


    So even though, more posts don't "imply" demand and urgency for many things, it actually shows what should be prioritized by dev or HQ at this point.

    @Bubbletone I may have expressed myself unfortunately, my point was that there are better ways to express the popularity of a topic: the Forum detects which topics are considered "hot" (based on how many comments there are and how many likes the initial post has).


    As for "urgency", there are 2 things:

    • I agree with @Magpie31 that it is still a niche issue
    • I doubt that we as users have influence over the priority of features.


    We are encouraged to make suggestions, absolutely. But to put pressure on the devs and to believe yourself to be entitled to make demands... might be a bit much. At least from my perspective, that privilege and responsibility is exclusively WB's - as theirs is the money invested into the project and the franchise.



    As for the suggestions at hand, the "primary" suggestion from the original post was a "stats" section where players could continue to pursue certain aspects of the game even beyond the "achievements". Given that the "Ministry Profile" already has a simplistic stats section, it shouldn't be too difficult to enhance that and add more stats to it.

  • Dewin99Dewin99 Posts: 792 ✭✭✭✭✭
    #2306 July, 2020, 05:14 pm.

    @Bubbletone Congratulations on getting to L49 in two months, that’s taken me a whole year!

    What level Auror/Professor/Magizoologist have you managed to get up to if you don’t mind me asking?

  • BubbletoneBubbletone Posts: 20 ✭✭
    #2406 July, 2020, 09:05 pm.

    Thanks @MrSciGuy and @Dewin99 !


    After getting amusement reactions from you guys, I felt like I might be mistaken about the number of months that I stated and I checked it again but it is right! I have started to play it some time between May 4th and 8th (not sure, just found the recommendation message from a potterhead friend ).


    So the secret is doing a PhD on evolutionary genetics and you also have to deliver your thesis in the next 5-6 months @MrSciGuy :| . Joke aside, I think I did my research on it and I literally played methodologically . Small things matter a lot such as no golden keys for the portkeys further than 1 km and don't open none of them (1, 2,5 , 5 km ..) until you gather more than 4-5, then open with BBE. So many little details like this to farm xp. I also have to say that I have put some money to increase the spell energy and vault capacity in the beginning, because as you know, spell energy = XP.


    I am only playing with Professor (lvl 13) @Dewin99 and it's the only proficiency that I worked on so far . I actually have 283 red books, 10547 scrolls and only 2 green books. So I need those green books, hence BEs desperately :)


    Finally, @Lucoire , the users are everything for any kind of app and data out there. So, demand creates the urgency and it creates the prioritization. Simple marketing. So I don't have any doubts how user experience/feedback affects it ;) Although I definitely get your point about old-new discussion topics in almost all of the new request topics (I sometimes find them very useful actually to observe developing stages of the game over the year), I think at this stage it was a time for reopening the topic. By the way, even you say that the game is extremely repetitive as an answer to the another complain in the discord channel :D . So, yup.

  • MrSciGuyMrSciGuy Posts: 975 ✭✭✭✭✭
    #2506 July, 2020, 09:17 pm.

    Well that is quite the accomplishment @Bubbletone. Congrats again!

  • Dewin99Dewin99 Posts: 792 ✭✭✭✭✭
    #2606 July, 2020, 09:44 pm.

    Wow! @Bubbletone That’s awesome!

    I fear my stats will be dwarfed by yours!



  • BubbletoneBubbletone Posts: 20 ✭✭
    #2706 July, 2020, 11:21 pm.

    Have no idea why/how I gave that impression but not really @Dewin99 :D



    Back to the topic:

    • New content requested, pretty please!
  • MrSciGuyMrSciGuy Posts: 975 ✭✭✭✭✭
    #2807 July, 2020, 01:09 am.

    The date’s cut off at the top right there @Bubbletone!

  • BubbletoneBubbletone Posts: 20 ✭✭
    #2907 July, 2020, 09:53 am.

    Haha @MrSciGuy , I didn't know about this little tiny detail! So It'll be two months tomorrow then :O



  • Magpie31Magpie31 Posts: 1,258 ✭✭✭✭✭
    #3007 July, 2020, 10:56 am.

    @Bubbletone I say this with flabbergasted admiration.... You are absolutely bonkers! There is no way I would achieve that even if I were playing full time (and I think my boss would have something to say about that).


    Congratulations.

  • LucoireLucoire Posts: 1,245 ✭✭✭✭✭
    #3107 July, 2020, 11:39 am.

    Finally, @Lucoire , the users are everything for any kind of app and data out there. So, demand creates the urgency and it creates the prioritization. Simple marketing. So I don't have any doubts how user experience/feedback affects it ;)

    @Bubbletone Yes and no.

    User-Experience is important, as is User-Satisfaction. BUT what users need to feel satisfied and what users demand for their satisfaction are often two very different things. Many requests that Users have made would be against the interest of the Company, that's why many companies listen to their Customers but in the end still do what they believe to be the best for the future of their product.


    Keep in mind, there's a conflict of interest between what Customers want and what Companies want.


    By the way, even you say that the game is extremely repetitive as an answer to the another complain in the discord channel :D . So, yup.

    I did... but that's not what OP wanted to resolve. OP wanted to have a metric by which he could continue to measure his progress even beyond the original goal for which these metrics were originally introduced. @Plotter101 explicitly expressed that he didn't want to fundamentally change the game (by introducing "fancy" new features), he even took a step back from 2 of his suggestion because of that.


    Over the course of the game so far, I've suggested several other activities that could help increase the activity-variety of the game and thereby make it less repetitive. Most (if not all) of those are of significant complexity, requiring lots of time to make them.

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