Fortress: Add affixes to runes (Specialisation: Runescribe)
- This is a Brainstorming. If you have creative ideas to add, feel free.
- Constructive feedback - positive and negative - is appreciated
Currently, Fortresses are completely random in several regards:
- How many Enemies are proficient towards me, how many are deficient to me, how many are indifferent to me?
- How many "regular" enemies are there, how many elite Enemies are there?
- Does the Reward contain a "Family Fragment"?
- Which Challenge-Reward is granted upon success?
To allow for more customisation, I would introduce the Specialisation of Runescribe. After a lengthy Assignment-Chain, the Player gains access to the ability to change the affix of a Rune. Each affix however has a "side-effect" to counter-balance it.
- Higher Occurence of Elite-Enemies + lowered Number of total Enemies + slightly increased difficulty
- Higher Number of total Enemies + lowered occurence of Elite-Enemies + slightly decreased difficulty
- Reduced Focus upon Enemy-Defeat + decreased difficulty
- Increased Focus upon Enemy-Defeat + increased difficulty
- Higher Occurence of susceptible Enemies + significantly increased difficulty
- Higher Occurence of resistant Enemies + significantly decreased difficulty
- Higher Occurence of indifferent Enemies
- Higher Chance for a Family-Fragment-Reward + increased difficulty
- Higher Chance for a certain specific Challenge Reward + increased difficulty
- More Time + significantly increased difficulty
- Less Time + significantly reduced difficulty
A rune can have no affixes and up to as many as the Rune-Rank, from 1 for a Rank1-Rune up to 5 for a Rank5-Rune
- "Difficulty" is a number that represents the Level+Stars+Type of all Enemies combined. Elite Enemies represent more points than regular enemies, 5-star Enemies represent more points than 1-star Enemies, a Level 130 Enemy represents more points than a Level 110 Enemy. Difficulty also is connected to the reward.
- "susceptible" means Enemies against which your profession is proficient. For Magizoologists for example those would be Erklings and Acromantulas, for Aurors those would be Dark Wizards and Death Eaters.
- "resistant" means Enemies against which your profession is deficient. For Magizoologists for example those would be Pixies and Werewolves, etc
- "indifferent" means Enemies against which your profession is neither proficient nor deficient. For Magizoologists those would be Dark Wizards and Death Eaters.
- Creative combination of affixes could make "lower" chambers more difficult than un-customized "higher" chambers.
- If more than 1 Player adds an affixed Rune, the affixes are weighed against each other. "Higher Number of total Enemies" and "Higher Occurence of Elite Enemies" would cancel each other.
- This suggestion is part of the "Specialisations"-Theme introduced HERE