Depart/Resisted animations

FalenoneFalenone Posts: 14 ✭✭
in Feature Requests #1 latest comment 14 November, 2020, 07:47 pm.


Please allow us to skip those animations as well by just tapping on the screen and then either going back to map or letting me draw the spell again.



  • FalenoneFalenone Posts: 14 ✭✭
    #223 June, 2020, 12:47 pm.

    Don't know if bumping is allowed but would bring it up to attention again.

  • FalenoneFalenone Posts: 14 ✭✭
    edited July 26 #326 July, 2020, 09:06 am.

    Would bring it back to attention after that time new update and having a bunch of mastery boosts unlocked. Wasting 10 minutes and 2 potions for over countless resist animations in a row is not rewarding, challenging, fun or anything but annoying, frustrating and punishing especially after it departs with your brain and pink potion active.

    Post edited by Falenone on
  • Magpie31Magpie31 Posts: 1,230 ✭✭✭✭✭
    #516 August, 2020, 11:47 am.

    I agree, @atis. I swipe back on that screen to avoid going to thr registry, but it takes me anyway. It would be nice to have the option to close out.

  • FalenoneFalenone Posts: 14 ✭✭
    #623 August, 2020, 06:52 pm.

    Bumping the thread

  • ErlibobinErlibobin Posts: 21 ✭✭
    edited August 23 #723 August, 2020, 07:26 pm.

    Upvote - I don’t mind the little swirl animations but when things depart I feel a little punished having to wait 5 seconds or so for the blank page background to exit me to the map because I can’t skip the “you loose” period like I can the winnings page. I do like having a button to remind me not to sit on my fragments and loose future ones - so voting on that comment for an (X) button below or to the right of “Place Image” for players who like to stack rare frags for an upcoming prestige - or those who like to watch future ones fizzle on overmax for that matter. IphoneX v2.14.0

  • FalenoneFalenone Posts: 14 ✭✭
    #808 September, 2020, 08:50 pm.

    Another bump

  • DrakoniteDrakonite Posts: 325 ✭✭✭
    #910 September, 2020, 10:32 pm.

    yes, this is needed.

  • FalenoneFalenone Posts: 14 ✭✭
    #1025 September, 2020, 10:28 pm.

    @hpwulola what about this really annoying thing? Makes all events annoying with this stalling and punishing aspect of the game?

  • FalenoneFalenone Posts: 14 ✭✭
    #1109 October, 2020, 12:42 pm.

    Another bump

  • FalenoneFalenone Posts: 14 ✭✭
    #1220 October, 2020, 06:17 pm.

    Yet. Another one

  • DeRotzDeRotz Posts: 12 ✭✭
    #1320 October, 2020, 09:05 pm.

    Talking about removing annoying things. Can they reduce the dead time (pun intended) between Vampire attacks? The wait as the vampire wipes his mouth and decide to attack is really annoying and takes way too long.

  • FalenoneFalenone Posts: 14 ✭✭
    #1414 November, 2020, 04:24 pm.

    If you have unlocked some nodes in auror then use that in the field as a workaround

  • DrakoniteDrakonite Posts: 325 ✭✭✭
    #1514 November, 2020, 07:47 pm.

    yes, please!

Sign In or Register to comment.