How does a solo professor use multiple spells?

KeybounceKeybounce Posts: 474 ✭✭✭
in General Questions #1 latest comment 26 February, 2020, 04:50 am.

Professors get benefits when they have multiple enhancements, or when their foes have multiple impairments.


For enhancements, I know of the base protection charm (3 focus), the proficiency charm (7 focus), and brain elixir (30 minute potion).


For impairments, I only know of the deterioration hex.


What else counts?

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  • MtPolluxMtPollux Posts: 856 ✭✭✭✭✭
    #226 February, 2020, 04:19 am.

    The deterioration hex is the only impairment a professor has. To get others you need to team up with an auror.


    For enhancements you can also have a trace tonic active, and if you use a dawdle draught and still have casts left over that will also count as an enhancement in the fortress.

  • KeybounceKeybounce Posts: 474 ✭✭✭
    #326 February, 2020, 04:50 am.

    Dwaddle counts?


    ... HOLY BLEEP, that makes that potion so much more valuable.


    ... Oh, none of the skills are "x power per enhancement"? They max out at 2 enhancements?


    Dwaddle: 6 hours, and if attacks don't count as attacks, lasts for all your combats.

    Trace Detection: 7 hours cost, 30 minutes use

    Brain: 12 hours cost, 30 minutes use


    Hmm, looks like I knew of the worst of the 3 :-)

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