Oddities to one hit **** player
Someone must have this post, but will there be oddities that can one hit **** player, the foe have to be one hit **** too though.
At first i thought doxy or leprechaun have some great deal damage to player for counter balance the one hit returned but apparently not.
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**** = K.i.l.l 😬
I don't really understand what you're asking for or what you're proposing.
So I'll just clarify what I understood:
Ummm, perhaps equivalent for flee?
Player stamina drop to zero upon oddities attack thus forced to return to map, maybe?
Not unless you stand there not doing anything, there is always healing potions that can be used if required.
@Kodokmag
Are you asking (trying to understand what the system currently does)
or are you suggesting (trying to change what the system does?
Oddities traces seems to be on easy mode (i know its also to consider low level player to have fun too), but thats why i thought why dont we have some deadly oddities
I also think some of the Severe and Extreme Oddities could do with a buff. It feels wrong that I can one-shot a Dragon with a Critical. I guess the thing to remember is that we're not fighting an actual Dragon, we're fighting a *Foundable* of a Dragon that was created by The Calamity.
I think most players wouldn't like it if Dragons, Three Headed Dogs, and Death Eaters became tougher to defeat.
🤷🏻♀️🙃
There is enough complaining that professors need 3 hits instead of 2 to defeat stronger oddities. Imagine the uproar if it took everyone twice as many hits or more to defeat them.