Potions

LadyRedIIILadyRedIII Posts: 184 ✭✭✭
in New Players #1 latest comment 08 December, 2019, 02:35 am.

How many potions can be used at one time in wizarding challenges or when out and about returning confoundables or oddities? Is there a limit? And which potions are best when used together or does that not particularly matter?

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  • LadyRedIIILadyRedIII Posts: 184 ✭✭✭
    #417 October, 2019, 08:50 pm.

    Thanks dogoutlaw! So the wit sharpening potion is just against elite foes and not the others? (Making sure I understood this correctly) and does tonic for trace detection work when on the map and not of any benefit in the fortress?

  • DogoutlawDogoutlaw Posts: 1,928 ✭✭✭✭✭
    #517 October, 2019, 08:54 pm.

    On the trace tonic, although it can be used at all times, it would be a waste to use while battling in fortress.

    There is no limit on how many at same time as far as I know.

    Many people like to use Baruffio's while opening portkeys, and when you're going to do some concentrated active playing to maximize its use. Catching lots of foundables. Even when you're really high in fortress playing with five friends, it can up the XP payout.

    In the fortress, you can use wit-sharpening together with an exstimulo to pack a bigger punch against a tougher elite foe.

    With rare foundables, like red-beam emergency foundables, myself and some others like to use potent exstimulo with dawdle. Many think dawdle doesn't work, and fair enough since foundables still flee sometimes. As someone once said, I use it when I don't want to risk it fleeing. What if I don't use it and it flees? Would it have stayed if I had used it?? I'd rather use it and not take the chance. Just my two cents on that, but everyone has different styles and preferences.

    Some others might chime in with their experiences too, or what they think works best. Since we all play a little different sometimes... Hopefully someone will comment if I missed something, or made an error.

  • DogoutlawDogoutlaw Posts: 1,928 ✭✭✭✭✭
    #617 October, 2019, 08:55 pm.

    Ha, sorry, I was making another post! Yes, correct, elite only with wit-sharpening. The game will allow you to use wit-sharpening against non-elites, but it doesn't do anything, so it would be a waste.

  • DogoutlawDogoutlaw Posts: 1,928 ✭✭✭✭✭
    #717 October, 2019, 09:01 pm.

    Oh, I just caught confusing language in first comment. Maybe I should read through more carefully!

    Dawdle lasts for 3 casts, so not exactly one time use. I just meant it can only be used on one foundable. It doesn't carry over to the next. The exstimulos are similar to that.

  • LadyRedIIILadyRedIII Posts: 184 ✭✭✭
    #817 October, 2019, 09:04 pm.

    😄🥳 Thank you dogoutlaw!! I appreciate your help! *taking notes* 📝

  • DogoutlawDogoutlaw Posts: 1,928 ✭✭✭✭✭
    edited October 2019 #917 October, 2019, 09:10 pm.

    Sorry @Ginnungagap , your post must have went in for moderation. It wasn't there when I replied!

    @LadyRedIII Ginnungagap's reply has great info as well. Hopefully you can see that one now.

  • LadyRedIIILadyRedIII Posts: 184 ✭✭✭
    #1017 October, 2019, 09:20 pm.

    Yes I can see it now dogoutlaw- thank you 😊

    ginnungagap - oh that is good to know for the invigoration Draught. So unless I am battling with a group in the fortress it isn’t something that I really need, right?

  • LadyRedIIILadyRedIII Posts: 184 ✭✭✭
    #1218 October, 2019, 02:39 am.

    That is really good to know - thanks Ginnungagap! 😄 🧪

  • TZBTZB Posts: 4 ✭✭
    #1305 December, 2019, 04:32 pm.

    Some excellent info here.


    Just an update for newbies coming in now-


    Dawdle Draught and Estimulos Potions now stay active and carry over to the next traces (depending on strength of estimulos.) I find this so much more reason to keep strong estimuloes going.


    Wit Sharpening is also 3 turns and will stay to the next foe as well.

  • Dewin99Dewin99 Posts: 792 ✭✭✭✭✭
    #1405 December, 2019, 06:48 pm.

    Just to add to that @TZB Dawdle draught carries over into fortress challenges, acting as an enhancement. It lasts as long as you want.

  • LadyRedIIILadyRedIII Posts: 184 ✭✭✭
    #1506 December, 2019, 04:54 am.

    @Dewin99 how does it act as an enhancement in fortress challenges?

  • Dewin99Dewin99 Posts: 792 ✭✭✭✭✭
    #1606 December, 2019, 06:16 am.

    @LadyRedIII I’m not sure how, it just does.

  • MtPolluxMtPollux Posts: 856 ✭✭✭✭✭
    #1706 December, 2019, 11:01 am.

    @LadyRedIII the dawdle draught itself has no effect on you when you enter the fortress. But if a professor has part of a dawdle draught potion carrying over from the last encounter, that will count as an enhancement in the fortress for the professor's skills.

  • WerewolfChaserWerewolfChaser Posts: 648 ✭✭✭✭
    #1807 December, 2019, 12:08 pm.

    Extulimo potions stack. You only have 1 active at a time but you can drink a regular extulimo and then decide to change to strong extulimo. You can even go the whole hog and drink a potent. The higher level is consumed first and then works it's way down in effectiveness.

  • DogoutlawDogoutlaw Posts: 1,928 ✭✭✭✭✭
    #1907 December, 2019, 07:32 pm.

    Seriously?! I need to try this!

  • AuroraKadavraAuroraKadavra Posts: 1,011 ✭✭✭✭✭
    #2007 December, 2019, 10:30 pm.

    I really didn't know that @WerewolfChaser !! So you drink from lowest to highest all in a row while still active? And it uses the most potent first? Can u drink them in other order eg a strong then a basic & it will do the same?

    I'm so confused by this cos i thought whenever you drink any exstimulo you can't then drink another cos it says that potion is already active? But you mean there's a way around this?

  • AuroraKadavraAuroraKadavra Posts: 1,011 ✭✭✭✭✭
    #2107 December, 2019, 10:45 pm.

    @LadyRedIII just one thing has occurred to me that I found out at beginning that I didn't know and had got wrong til @Dogoutlaw thankfully put me straight-

    With the master notes you enter on brewing times for potions...(another reason why strong exstimulo is always the winner to go for of the 3)... you can enter them at any time and it takes the 15% off the official brew time for that potion.

    I mistakenly thought it would take 15% from the time remaining so was thinking it barely worth it if id forgotten til the last 30 min perhaps. But it does take the full amount off, meaning that can make the potion be brewed immediately if the time reduced works out that way.

    So just in case- thought I'd say about this cos maybe I'm not the only one who thought it takes 15% of whatever brew time you have remaining.

    However, it could well just be me! 😂

  • WerewolfChaserWerewolfChaser Posts: 648 ✭✭✭✭
    #2208 December, 2019, 02:35 am.

    @AuroraKadavra You cannot drink a lower extulimo than what is currently active.


    If you drink a basic then strong and top it off with a potent, you will have 5 casts using the potent, 4 casts with the strong and 3 casts with the basic.


    I'll sometimes take a potion and then realise I need a little more potency so I'll drink a higher level whilst the lower one is still active.


    With the master notes I will often queue a baruffilo potion due for brewing whilst I'll be offline. I put the notes in before it finishes to cut it down.

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