Please UN-nerf the greenhouses
Before, when I planted a seed, the one(1) yield would usually be 1 unit of the ingredient. As in, the number of potion ingredients that a single pick of the ingredient in the wild would grant. (Does that make any sense) AKA, if I had planted a snowdrop seed, then I’d get 3 snowdrops out of it without casting herbivicous. Now I get just 1. 1 glowy snowdrop near the greenhouse, not one unit.
This is especially frustrating with leaping toadstools because, not only is the grow time a full 24 hours, but I have to literally empty my entire spell energy wallet to get a decent yield.
I don’t understand why you changed this?
Can you do something?