Event Days- Timings

AuroraKadavraAuroraKadavra Posts: 1,007 ✭✭✭✭✭
in Feature Requests #1 latest comment 17 September, 2019, 05:57 pm.

Helloooooo!

Firstly- just want to say how completely awesome the events have been so far- all so exciting, even the lead up to them has been such a build & this game is providing such a positive focus for me & I'm very grateful for that!

So in the manner of feedback- im speaking on behalf of quite a lot of people who have commented on posts I've been involved with, esp the recent dragon day event to ask if you could consider changing how the timings of the events work please?

For Community day & the 'day' of Dragons, many people had to miss out for various reasons- mostly for work which i think counts as a double blow!! They have said why can't it be all day? And i know perhaps that would mean that some can then just gain so much xp through that and it would still be unfair on those having to wait til their 8hr shift finishes.

So i was thinking- esp now the trace potion is available it shows its possible to have particular confoundables show for just that person- couldn't the dragon days or other such 3hr events be worked the same in that the persons 3hrs start for example when they've caught their first dragon? Or for community day as soon as they entered a fortress? That way everybody gets just the 3hr window, but it means that literally everyone can take part! So many people were crestfallen at having to miss the dragons & the perks of battle or of extra confoundables & high level threats on the first event.

I will tag here the usual crew so they know I've put the word forward and if those we know who missed out could be tagged by alk of us so that they can add their voice to this that would be great. I really feel for those who missed out and there must be a way around these weekend events to include those who work weekends? Please?

@Acumen @JulieJubz @Herm10neG92 @Overflow4487 @Digitalis @Dogoutlaw @Craeft @Osprey1 @WerewolfChaser @LeFayeofAlbion @Glimmermir @ZookiTabooki @Ginnungagap and also @HPWULOLA who is an amazing admin! Truly! & might be able to help pass this on to the devs?

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  • WerewolfChaserWerewolfChaser Posts: 648 ✭✭✭✭
    #211 September, 2019, 07:34 am.

    Wow, that's really thinking outside the box. What a great idea. It won't be a popular idea with some as they want to have their group ups. They will have in fighting to agree on a time.

    It should in theory work for everyone though. Even if you're out of town during the event.

    Last year I was out **** camping, miles from civilisation. I logged onto pogo and managed a couple of catches a day. The day we left I realised the other side of the camp area was a pokestop. D'oh

  • WerewolfChaserWerewolfChaser Posts: 648 ✭✭✭✭
    edited September 2019 #311 September, 2019, 07:40 am.

    A huge advantage to this idea is that it would stop spoofers travelling the globe to participate in community day multiple times.

    I have another post awaiting moderation.

    Post edited by WerewolfChaser on
  • AuroraKadavraAuroraKadavra Posts: 1,007 ✭✭✭✭✭
    #411 September, 2019, 10:48 am.

    For the people that have said they were working or missed out because of the timings etc il tag here if you'd like to add your voice to this & hope there can be changes so everyone gets a chance at events?

    @Chelsbby91 @Nickie73 @Recbutterfly @JudyB @MrOGMiro @RealDJRex @Dobifuzzy and im sure many others. Hope this helps cos the events have been awesome!! 😊

  • AuroraKadavraAuroraKadavra Posts: 1,007 ✭✭✭✭✭
    #511 September, 2019, 10:52 am.

    @WerewolfChaser yeh thats exactly the situations like out camping & pre-arranged things that would mean if they changed the 3hr slot to when u activate it everyone would be able to have a chance. And globe hopping! I wish lol- how the other half live eh!?

  • AcumenAcumen Posts: 1,102 ✭✭✭✭✭
    #611 September, 2019, 05:00 pm.

    I often miss posts I'm tagged in. I think it's because there is no notification if multiple people are tagged in the same post or comment. That's beside the point, sorry.

    Anyway, I agree. I haven't had to miss any of the events because I don't usually work weekends and it's easy to plan my domestic duties around whatever's going on with the game. I'm sure that isn't the case for most players, however. When it comes to major events, like a vacation, it's expected that a person should schedule time off work and make any other necessary arrangements. Should such measures really be necessary in order to receive bonuses or rewards in a silly mobile game? Of course not.

    While it seems like it should be possible for events to begin when a player chooses, I suppose it could be possible that the developer simply can't do that for some reason. I don't know how the events work in Pogo or Ingress, but if those occur only within a specific window of time as well, then I imagine they wouldn't be able to do this any differently in HPWU.

    The other alternative is to make the events last a full 24 hours. Since I was able to farm over 140,000 XP in just three hours during the Day of the Dragon event, I could see why the developer wouldn't want to go with that option either. Maybe they could cap the amount of XP or other bonuses received during an event so users wouldn't reach level 60 and max out all their stats in a single day, but I imagine even more people would complain about that. They'd claim they were able to get more rewards within the three-hour window before the change to make it 24 hours with a cap.

    This is probably just another example of being unable to please everyone. For some players, the game will always lock up or crash because of the model of phone they're using, or connectivity issues. Others may not be able to participate in all the events due to schedule conflicts. A few might have a hard time with traces because they're left-handed. (For the record, I'm left-handed, and I think that complaint is ridiculous. The game isn't harder for me versus a right-handed person. Just stop.)

    Any attempts to satisfy one group will just make another feel marginalized somehow. That said, I don't think it's the developer's responsibility to accommodate everyone's schedule. If it is indeed possible to create events so each individual user could trigger the event to begin at their leisure, then great! If not, I think players just need to deal with it. Here's why:

    Let's say you have a child in elementary school, and that child has a birthday coming up so you send out invitations for a party next Saturday afternoon from 1:00 PM to 4:00 PM. Most folks RSVP, indicating whether they'll be able to attend. Some will, some won't, as it typically goes. One upset person writes you a letter stating that your party is discriminating against parents who have to work that day. Their child deserves to eat cake and play party games just as much as any of the other children, so you should make the party last for 24 hours so parents can bring their children at a time that works best for them. Should you feel obligated to do so?

  • CzarlCzarl Posts: 5
    #711 September, 2019, 06:01 pm.

    Good ideas,

    I'd also like them to check Niantics schedule and not book and event on ingress first Saturday events or pokemon community days

    Some users are playing all three still

  • tyshadragontyshadragon Posts: 3 ✭✭
    edited September 2019 #811 September, 2019, 07:09 pm.

    Speaking only for myself, I've just resigned myself to the fact this game, and Pokemon Go, are just not aimed at players like myself who have to work weekends. *shrug* The joys of picking a career in retail pharmacy I guess. As a result, I've stopped spending RL funds on these games and no longer stress about completing events.

    I do think "Event/Community Hours" would be far more accurate than calling them "Days" though!

    Edit: oh and I'm left-handed too, and it's never been an issue for me either.

  • AuroraKadavraAuroraKadavra Posts: 1,007 ✭✭✭✭✭
    #912 September, 2019, 01:10 am.

    @aacacumen, i hear ya! I did say in the original post where i mentioned thd idea & people said that it should be mentioned to the devs - that i wasn't sure in the design or technical side how this would be & it might be that its just not viable for them to do that.

    If so then fair enough, as u say there's always some who will miss out for some reason. I just really thought its a shame that Saturday workers are always missing out & perhaps the devs can think of a way round this, maybe like the fan fest they make it a weekend event and you get to choose either the saturday 3hrs or the sunday 3hrs, but can't do both.

    Anyway, was just popping a post together for all those who were saying i have to miss it again as i always work Sat. Thought it's worth a try letting the devs know & seeing if they can think a workable way around this.

    But i know that it could be it's just too difficult for them to mess around the timings & we get what we're given & be grateful for it- thank you very much!! Lol. Im certainly grateful for the awesome events, & don't personally have any issues with timings. Just giving a shout out for those it affects just in case there is a way around it. But yeh, the game is never gonna please everyone. Hey ****.

  • Overflow4487Overflow4487 Posts: 390 ✭✭✭✭
    #1012 September, 2019, 02:06 am.

    I’m going to leave an unpopular opinion, but thanks for including me in the conversation @AuroraKadavra. I think for things like community days it will be immensely hard if there aren’t some times set in stone. I can’t soeak for everyone’s experience, but where I play I NEVER see anyone else out playing...but we are obviously out there playing. We just play in different places at different times.

    During the community days, since it was a very set time it was much easier to get people to play in one location and we had 9 people come to the first one, and 8 people come to the second one.

    However, I could see where this would be useful for events like the Dragon Day. There wasn’t much of a community element to it (as part of the event), so something like this would make sense if a button could be pushed to start your 3 hour play session to match a time that fits your schedule better.

    However, for the community days I’m afraid if we extend it to the whole day, we will see the city just like it is today. A bunch of people playing in spread out locations at separate times of the day rarely running into each other. That’s just my opinion.

  • AuroraKadavraAuroraKadavra Posts: 1,007 ✭✭✭✭✭
    #1112 September, 2019, 06:59 am.

    That's a good point @Overflow4487 with the community days cos yeh- it definitely needs to be a set time for people to get together. So not an unpopular response - u are bang on with that. Unfortunately I have yet to see a single person turn up at my local fortresses for these event! Gutted.

    I suppose i was just meaning the rewards element that people have said they are gutted to have had to miss out on- but if we get into- 'if you cant make the daytime slot cos you work then u can activate the timer with 4 other people' so that they still have to get together & arrange a meet up- it gets to the realms of silly for the devs & trying to please everyone which just isnt possible.

    Thanks for commenting on this thread guys, i started it purely cos was mentioned b good to pop the idea in app feedback for those who miss out. Just wanted to put it to the devs if there can b a wsy around the timings, but i did slso say im not sure if that would be a logistical nightmare for them.

    So I've popped the word out & all of your comments help for those affected to see how other perspectives on the game should be considered. Cheers guys 😊

  • CytopeAchenCytopeAchen Posts: 354 ✭✭✭✭
    #1212 September, 2019, 11:08 am.

    I would like to see Community Day convert to a highlighted area surrounding the most active Fortresses, which would additionally illuminate as a Golden Fortress. If the Fortress changed colors 3 days prior, and perhaps a golden feather appeared around your avatar pointing to the nearest one, then it would alert locals to where they would need to plan to be. If the idea is to pull people together perhaps narrowing down the boost areas would help.


    Doing this based off Fortress activity could also allow Niantic to identify and convert the inactive Fortresses to more productive Inns or GHs... If any devs or admins are reading this I believe I speak for everyone in requesting Inns first please.


    I agree with maintaining a set time period, though perhaps and extension of 2-3hrs might increase other players opportunity to participate. I'm one of the unfortunate few to work weekends as part of my regular schedule so I sympathize with the pain of missing events. During Dragon Day I barely got an hour in and the Egg Weekend was one of the busiest weekends I've worked in ages, shelling out silver keys I think I got maybe 8 eggs. Even still, Community Day is about Community, making CD an item or a singular player activation eliminates the purpose.

  • Burnturrek619Burnturrek619 Posts: 58 ✭✭
    #1316 September, 2019, 01:05 am.

    That's an awesome idea there. This would stop spoofers from getting to participate in event more than ones lol

    Basically I have participated in all the events held bg Niantic and I don't have any complaints with the schedules they make. They can't fulfill each and eveyones wish right? Some people work on weekends and some on weekdays.

    Whatever changes they make to the schedule, there will be people complaining anyhow.

    But this idea will turn the tables and evryone will be happy with it and this will make the game more fun for everyone.

  • ImaginatioImaginatio Posts: 777 ✭✭✭✭✭
    #1416 September, 2019, 10:52 am.

    I don’t work weekends, but I like the idea of being able to choose the three hours for a solo event, if it’s something that can be implemented. However for the reason Overflow4487 mentioned, it makes sense to keep the community day timing fixed.

    With regards to people who are consistently busy on weekends, it would be nice if the timing of the community day changes every community day, so one day it’s a morning, the next month it’s in the evening (but not too late) and one month it’s in the afternoon etc. Not sure if this already happens, but this way if someone is consistently working weekends, then they possibly have a chance of takng part in some of the community days if not all of them.

  • hpwulolahpwulola Posts: 946 admin
    #1516 September, 2019, 06:04 pm.

    @AuroraKadavra I completely understand this feedback and will pass it along, but too be transparent with you, the timing of Community Days was created after studying gameplay and seeing what time is actually the most popular and convenient for players and therefore, it will be hard to influence change. We want it to be a set time for everyone so it encourages people to play together and make new friends in their area. Unfortunately, it is impossible to be perfect for everyones schedules. I'm a big fan of how Brilliant Events work because the schedule is accommodating for everyone!

  • JulieJubzJulieJubz Posts: 640 ✭✭✭✭✭
    #1616 September, 2019, 06:10 pm.

    It still absolutely boggles my mind that spoofers exist, I would have never thought of doing such a thing, haha.

    As the commanding extrovert of my group, I will say that having a time set in stone has been the most helpful, because there's no way for other people to argue or be lazy about it, lol. BUT, at the same time, we have had plenty of players not show up because of work. So it's a wonderful idea, but at the same time, somewhat troubling when it comes to trying to get a group to do things together.

    I wonder... if the game actually had a choice for you to switch between being a solo player vs playing with a group... maybe if you marked yourself playing solo, then you could set a different time for your event. But those marked as playing with a group could keep to the actual set time? I've no idea if something like that could ever be implemented or anything, but it just struck me as interesting.

  • AuroraKadavraAuroraKadavra Posts: 1,007 ✭✭✭✭✭
    #1717 September, 2019, 12:04 pm.

    @HPWULOLA i hear ya, i didnt actually mean about making community day so that it then goes solo- as obvs the idea is to be a community- i rather meant about the dragon day event for example where people were gutted & i felt so sorry for them. But obvs if applied to community day it could only start when they enter as a group was a suggestion- still keeping that sense but making the time more flexible.

    But i definitely hear ya on how that's a logistic nightmare & i did say it could be that its just not poss for the devs to do that. Mainly just wanted give a shout out for those missing out to see if theres a way they can join in somehow- like @JulieJubz says- choosing a solo play option but being aware that means reduced rewards to the group players making the time for community fun.

    Thought its worth a try if one of the devs can come up with some brilliant solution to this. But if changes can't be made, that's understandable, and some people will just have to miss out unfortunately- it certainly is impossible to please everyone i suppose.

    But thanks for replying & looking into it for people. Your help is always very much appreciated- truly!

  • CaeleonCaeleon Posts: 260 ✭✭✭
    #1817 September, 2019, 05:57 pm.

    I was one of the people who were busy that time. While it was a bit of a bummer, it wasn't that big of a deal. We focused on the "visiting" dragon over our native one.

    In the end, we completed both entries. Happy ending.

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