Tips and Tricks to Excel in Wizardry

PureThoughtsPureThoughts Posts: 4 ✭✭
in Tips & Tricks #1 latest comment 17 July, 2019, 07:09 pm.

This thread is for anything that gives increase in a faster way. What legal (follows the terms and conditions) exploits are my fellow witches and wizards currently using?

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  • Tabatha27Tabatha27 Posts: 2
    #303 July, 2019, 06:48 am.

    What are flagged areas?

  • BillybeetsBillybeets Posts: 2
    #403 July, 2019, 07:23 am.

    Flagged areas appear on the map. You will see a flag with a medallion. Click on the flag to see the area where foundables of that type can be returned.

  • BankCzechBankCzech Posts: 4 ✭✭
    #503 July, 2019, 01:45 pm.

    I use a brain elixir each evening and visit my local hotspot to encounter oddities. At 1,000 XP for each serpent and 200 for each leprechaun, it really adds up fast.

  • Vader2000Vader2000 Posts: 1 ✭✭
    #603 July, 2019, 03:59 pm.

    I think dusk is a great time of day to use any of the above tactics. It seems to spawn more of the Purple encouters that you can battle for quick XP.

  • LlorathanLlorathan Posts: 19 ✭✭
    #705 July, 2019, 08:49 pm.

    there's a park i go through that has a ton of inns and fortresses. many foundables show up as well which is great. i always use the brain exlixir potion to double xp which helpme grind levels quick. ive also found that dark detectors work best when at inns in a group not alone (agreeing with Purethoughts )

  • NikasNikas Posts: 25 ✭✭
    #806 July, 2019, 06:13 am.

    @PureThoughts

    flagged area that is already a hot spot for spawning

    Disagree w that

    U can find big wild spawn of different types at location without any flag. On the other hand u can find place w flag where spawn 2-3 foundables per hour.

    Besides if u'll farm same flagged location a lot u will see that ur registry is full of foundables of that type. Therefore, it is better to alternate such locations.

    now, probably the most important clarification - event creatures do not come to locations with a flag

  • TheDinkinsTheDinkins Posts: 32 ✭✭
    #906 July, 2019, 06:35 pm.

    @Nikas


    but if you complete a registry you can prestige those foundables to gain more experience per catch which helps leveling. So the flag thing isn’t a bad idea.

  • PureThoughtsPureThoughts Posts: 4 ✭✭
    #1016 July, 2019, 09:12 pm.

    Good discussion everyone. To clarify, the goal of said tactic is to grind xp (which wasn't mentioned in first post.) As an added benefit, u can fill up those registry pages too.

    Moving forward, does anyone else have any tricks up their sleeves that help them in becoming the badest witches and wizards on the block?

  • PureThoughtsPureThoughts Posts: 4 ✭✭
    #1116 July, 2019, 09:13 pm.


  • CytopeAchenCytopeAchen Posts: 354 ✭✭✭✭
    #1217 July, 2019, 01:08 am.

    Surprised no one's discussed lvl1 Fortress farming yet. 500xp for 2 casts with a Baruffio. I pick an area with 2 or 3 Inns and a Fortress, pop Baruffio, toss detectors and once I complete the traces I do a round or two of lvl1 on the Fortress to give traces time to respawn. Knocked out 50xp in an hour today doing this of course those Brilliant traces at 1k a piece helped alot as well.

  • mi7admi7ad Posts: 148 ✭✭✭
    edited July 2019 #1317 July, 2019, 01:19 am.

    @CytopeAchen There is not amymore 500xp for lvl1 fortress with 1vl1 runestone. they lower the amount of xp from it to 160 I think. the new update will push players to play higher level fortresses. specially level 9 fortress and higher ones with much more higher xp now.

  • CytopeAchenCytopeAchen Posts: 354 ✭✭✭✭
    #1417 July, 2019, 02:27 am.

    @Zakhi thanks for the update, I guess I was clicking to fast earlier to notice. Well, can't be to upset about that. Do you know if anyone has posted a break down of the xp per fortress level yet?

  • mi7admi7ad Posts: 148 ✭✭✭
    #1517 July, 2019, 04:23 am.

    Yes there is on "reddit" but I don't have time to link it to you. just search it.

  • CytopeAchenCytopeAchen Posts: 354 ✭✭✭✭
    #1617 July, 2019, 07:09 pm.

    Pulled from reddit. (I still fail at posting sites so heres the pasted version.

    Level - xp - 2xp - Load time

    1 64 128 6

    2 86 172 18

    3 114 228 20

    4 145 290 20

    5 180 360 20

    6 217 434 20

    7 244 488 20

    8 288 576 20

    9 334 668 20


    Looking at these numbers I imagine this will change again before it settles. The progression seems adequate but the starting number seems a little low when you compare it to completing a trace.

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