Auror hex

CrogabattoirCrogabattoir Posts: 96 ✭✭✭
in Tips & Tricks #1 latest comment 11 September, 2019, 06:44 pm.

Hello fellow Aurors,

What do you feel is the better hex, confusion or weakening?

In Unity,

Crog Abattoir

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  • mi7admi7ad Posts: 148 ✭✭✭
    #204 August, 2019, 05:05 am.

    Weakening for sure, then confusion. Both of them are really good but confusion is situational.

  • AuroraKadavraAuroraKadavra Posts: 1,011 ✭✭✭✭✭
    #304 August, 2019, 08:51 am.

    I nearly always use weakening hex- got the maxima now so it reduces power by 50%. But weirdly enough, i used the confusion hex by accident one day on common death eater, and what would normally take 3 or 4 strikes to take him down at that level, only took 2!

    So im going to experiment to test the theory, but it might be that the confusion knocks off a strike or 2 needed on the death eaters, i tried it on acrumantula and aas able to conclude that defo the weakening hex there! Lol.

    Its fun trying & im loving geeking out keeping notes to try & work out patterns.

    Il keep u posted if you like once i can get the data with the death eaters?

    Good luck out there 😊

  • CrogabattoirCrogabattoir Posts: 96 ✭✭✭
    #404 August, 2019, 03:55 pm.

    Thank you! I powered up weakening. I couldn't quite max it out. Now I need another event for some more green books ;)

  • GinnungagapGinnungagap Posts: 447 ✭✭✭✭
    edited September 2019 #609 September, 2019, 01:49 am.

    @AuroraKadavra you likely shouldn't use it on formidable opponents either. You likely have enough accuracy/defense breach against formidables to make it pointless on those does as well.

    @Crogabattoir what no love for the the bat hex? ;-)

  • DigitalisDigitalis Posts: 189 ✭✭✭
    edited September 2019 #709 September, 2019, 03:24 am.

    If you play with a professor you want to throw confusion on anything they are attacking - whether it actually does anything useful itself or not.

    professors can get bonus power skill levels if a foe has impairments - auror hexes are impairments.

    that advice of not using confusion on this or that thing is only valid if playing solo...and even then, dont forget about that achievement for strategic spells. your hexes are strategic spells.

    if you are playing with other people that are other professions you need to leave that bad advice at the door.

    level 41 wizard, level 13 auror. my lady is a professor and her brother is magizoologist, and when you have all three professions in fortress it is a completely different fight.

    honestly, an auror does not come into their full level of awesome until they are paired with a professor in the fortress. you may think you are strong alone - but with a professor you will absolutely destroy stuff.

  • RavynDiSelRavynDiSel Posts: 2 ✭✭
    #809 September, 2019, 09:23 am.

    Nice, I use all my impairments on all creatures and wizards. I'm maxed on them and focus. However the only thing keeping me from higher dungeon levels is dps. Too many creatures and I fail on the time constraints. Haven't played in a group.

    Ravenclaw FTW

  • AuroraKadavraAuroraKadavra Posts: 1,011 ✭✭✭✭✭
    #910 September, 2019, 02:51 pm.

    @Ginnungagap yeh- you're right. Since posting this I've gone on to realise that with the weakness hex & having first strike & deficiency defense & generally nearly maxed on stats means that I wipe out dark wizards & death eaters very quickly. The Acrumantulas & Werewolves take a bit longer, but I use a potion if i want to be quick with Baruffio ticking, or take the extra couple of shots if im just getting fragments. So I've definitely found that Aurors are seriously powerful after level 30 & with the lessons completed- I just love going into the lower chambers when im on books hunting & wiping out everything with one hit!! 😀 it rocks!!! Lol 😂 I'm such a child!!

  • GinnungagapGinnungagap Posts: 447 ✭✭✭✭
    #1010 September, 2019, 05:12 pm.

    @Digitalis it's not bad advice. I'm surprised you apparently haven't needed focus management in the dark Chambers. When you fight with more people some enemies don't give any focus, you can't just throw hexes at any random thing. Professors will do better if they can get the focus to up defense more than the slight power boost from additional impairments. Additionally, professors should not be fighting death eaters or acromantulas. If they are fighting a formidable pixie or werewolf, they will have an easy enough time killing it without the need of more focus. If you have plenty of focus, sure use it. However it is bad advise to have people use it in situations where it is minimally impactful if at all.

  • DigitalisDigitalis Posts: 189 ✭✭✭
    #1111 September, 2019, 04:19 pm.

    @Ginnungagap i only meant it is bad advice for team play - the team dynamic of multiple professions needs a different approach from solo play to maximize value.

    if its just an auror and a professor, better the professor fight the acromantula the the auror. professors are nor weak to spiders the way aurors are - throwing the confusion hex on the spider guarantees the professor has an easier time with it then the aurur with the right skill investments.

  • GinnungagapGinnungagap Posts: 447 ✭✭✭✭
    #1211 September, 2019, 04:39 pm.

    @Digitalis as with everything this depends on skill tree. If Auror has defense from professor, they get a multiplier against the acromatula to their defense with deficiency defence. If that multiplier is higher than the proficiency power based on the stars of the acromantulas the Auror will take less damage. Professors power tops out at 113 vs Auror 100 but the crit leads to a likely advantage to the Auror in damage albeit small. Really the magizoo just makes everyone else against spiders appear silly.

  • AquaSaiRoseAquaSaiRose Posts: 124 ✭✭✭
    #1311 September, 2019, 06:09 pm.

    @Ginnungagap I came across this while reading the Wizards Unite Official Game Guide in regards to Focus. Maybe its worth taking note for those who don't know.

    I figures it his is true for individual play as well as team play as well.

    In regards to your question mentioned earlier @Crogabattoir, I would have to say Weakening Hex, then the Confusion Hex. I am working on strengthening to the Weakening Hex Maxima but need more RSB's.

  • DigitalisDigitalis Posts: 189 ✭✭✭
    #1411 September, 2019, 06:42 pm.

    @Ginnungagap i have max power, max precision, and one skill shy of max crit power - 111% - same crit power the professor i team with has.

    she always kills spiders faster then me, and takes far less damage.

    proficiency power is not a factor in a battle with a spider for either aurors or professors.

    i only have 4 of 5 skills in deficiency defense, but even after i get the last one i will still take more damage from a spider then a professor - watching it and how much she takes per hit assures me of this.

    even with a string of critical hits against a spider (the only rsb skill i do not have in the auror tree is protego power against dark wizards) she will still **** a spider faster. multiple of the same star rating spider appears often enough in battles together we can compare in real time.

    if i throw hexes on it to trigger her higher power i cannot compete with her damage to spiders.

    agree completely zoo people make the rest of us look fools against spiders 😀

  • DigitalisDigitalis Posts: 189 ✭✭✭
    #1511 September, 2019, 06:44 pm.

    @ginnungagap comment will appear after approved apparently. stand by?

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