Adversary Resources vs. Rewards & EDM
Hello,
This is about adversaries and adversary events. Adversaries themselves take up too many resources for far too few rewards. I would suggest perhaps giving some Restricted Section books or more gold .... and 100% more challenge XP in adversary chains.
More importantly, if you're going to require players to use TWO Edible Dark Marks during events you need to make Edible Dark Marks more available. I was very careful with the use of my Edible Dark Marks when adversaries first appeared, I try to fight a few adversary chains outside of adversary events to get some without success. Now I cannot complete adversary events because I cannot get the second required Edible Dark Mark. I have done the other adversary chain requirements for the events many times over to try to get a second Edible Dark Mark and have not received a single one.
Please stop eating up our resources for far too few rewards, and make sure players can actually complete what you asked of them in events.