Increase in foes during challenges

BorbapediaBorbapedia Posts: 2 ✭✭
edited July 2021 in General Questions #1 latest comment 28 July, 2021, 10:08 pm.

Since the update, there have been a marked increase in the number of foes being faced in challenges. Along with the increase, the difficulty on the foes has decreased. Is this intentional?

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Post edited by Borbapedia on

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  • AtrosAtros Posts: 3
    #227 July, 2021, 10:15 pm.

    This only seems to be true for Tower 4 and above, but yeah - increased foes of lower levels, which (for me at least) makes it more of a time / supply investment. It was never a great time investment anyway, so I won't bother with upper levels anymore.

  • sablknightsablknight Posts: 17 ✭✭
    #328 July, 2021, 04:46 am.

    Definitely noticed it, it's a little insane... 17 foes zerg-rushing in Forest IV (I think), it's just too much, can't reliably solo it anymore. The intro animations alone make me run out of time.

  • StabenStaben Posts: 4 ✭✭
    edited July 2021 #428 July, 2021, 05:15 am.

    I went solo into Forest Chamber 1 and had to defeat ten foes... and I only used a level 1 runestone! I had to use some exstimulo potion just to get finished on time... 8 minutes and way too much spell energy later, I earn 1000 XP and a runestone as a reward... didn't even get a foundable fragment! Ridiculous...

  • LokiPDXLokiPDX Posts: 3 ✭✭
    #528 July, 2021, 10:08 pm.

    It seems that this is only a flaw if anyone in the group uses the purple event runestones in the challenge. Normal runestones are unaffected by this bug. (It better be a bug, not a "feature" or it really does mess up wizarding challenges.)

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