Next big game update... Let's predict the future...
The recent update added a new page to our Registry. That was a nice and welcome addition, but we're still waiting for another big update that will make the earth tremble.
Who dares to predict what the next big update will entail and when it will be unleased?
Possible updates...
- Lethal Adversaries
- New Combat Training Lessons
- Fortess Re-vamp
- Other, <elaborate>
I'm putting my gold on...
what: Letal Adversaries
when: August.
Who dares to make a better and accurate prediction?
1
Comments
lethal adversaries exist in-game already they're just not avail. yet.
2 and 3 sound possible but ive lost hope lol
Have you heard of the 1920s content that’s coming? It’ll be portkey-based, so not just another registry page!
They’ve said it’ll be released this month, so not long to wait :)
How about just making what's there work...
2024 : group raid
2027 : PvP
2030 : exchange
there'll never be pvp in this game, they seem 100% determined to never stray from co-op vs pvp/competitive model. And I severely doubt the game'll exist in 2030. lol
for now most immid. things sound like ww1920s, Lethal advers and maybe more fort stuff.
Just read that with the 1920’s event, if your Portkey doesn’t have a key in it, it will disappear when event ends.
Hardly fair and another way to force us to spend gold.
Should we take bets how long before this is the new norm?
Accidentally clicked in the ‘leave a comment box’ and now it won’t let me not leave one. So please ignore this
They don't seem to be investing heavily in WU, probably because the revenue generated is so poor. Minecraft Earth was shut down already so I'm only wondering how long Niantic/WB are contractually obligated to support the game before announcing their exit strategy.
I played for a few weeks when the game launched, then quit and returned a couple of months ago. The problems are the same after two years, it's way too difficult to catch even many no-threats without a potion. The threat meter is rigged and non-linear (found out by chance, not mentioned in any in-game tutorials) which must have turned most of the PoGo players away from this game. When you see green, you expect to cast once, maybe twice if unlucky. Yellow should have a 50 % chance but in this game it's maybe 10-20 %.
Didn't want to be a negative Nancy but it's just so hard to find an aspect of this game that really makes you want to invite friends to play it. Knight bus would be nice if you could invite friends, now you have to use alternative, often time consuming methods (Ruins 2-4 camping until everyone's in the same fortress).
Minneapolis and St. Paul would love for the next big update to fix the bug that crashed our POI map. Our WU game is missing approximately 3000 POIs that are still in POGO and Ingress.
Something about avatar customization. I really like see a Mage who i create on map, not that mono color slime.
Another things, New enimies on maps combats, creatures, other mages, rival studants, Giants, a fully Variety of small and medium enimies, etc...
Introducing content of Potter more, another schools, characters, histories, spells, puzzles, etc ,etc etc