Lost Runestones if error in starting Wizarding Challenge

DeirachelDeirachel Posts: 3 ✭✭
in Feature Requests #1 latest comment 23 July, 2019, 09:10 pm.

The game needs to recognize the difference between a failed Wizarding Challenge (i.e. did not defeat the enemies in time or unconscious) and a network error.

In the case of a network error, the runestone should not be lost especially with the difficulty in ranking up families when you get to the Rank 11+ level. Losing a rank 2+ runestone because the server hiccupped (either cell provider/wifi or Niantic is irrelevant) is rage inducing. Pokémon Go's Raid passes stay active if there is a server error for the length of the raid, so there has to be a way to fix this in this game.


Thanks

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Comments

  • OzTheWiseOzTheWise Posts: 32 ✭✭
    #223 July, 2019, 09:10 pm.

    Agree. In addition, i have contacted the support some time ago because i have lost 3~5 runestone in a row due network issues, and they said that could do nothing. So disapointing.

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