Adjust/fix Auror dodge nodes
I was able to get the third dodge node as an Auror during the Narcissa Adversaries event, but despite it being at 24% I only just now got my first and only dodge to date against a guard despite going through hundreds of spells cast in adversaries chains. As adversaries become more a part of the game, PLEASE look at this and see if a) it is working correctly, and if not, fix the bug that is causing such low dodge rates, or b) if it is working as intended, make adjustments to make it a bit easier to dodge as an Auror. It takes a heavy investment to complete those nodes, and if they are useless in battle the investments really don't make sense - especially since you HAVE to complete those nodes to start on the skills against lethals (which, given the recent storyline, seems like are coming soon). Maybe only require one side of the line be completed to start on the lethal skills?