Edible Dark Marks
Please please please fix edible dark marks. They are basically just 20 minute items, since the last 10 minutes is nothing. Three adversaries for one dark mark is so not worth it. Just changing this from one adversary every 10 minutes to one adversary every 7 minutes would make a big difference and make dark marks more worth it. It would be better if we got at least 5 adversaries per dark mark, but I could live with 4. 3 is ridiculous. Keep their spawns around for 20 minutes or so and that way no one misses out if they are taking longer to fight an adversary.
As it stands now, I have no reason to purchase or use them unless I am required to by an event.
thanks.
9
Comments
I came here to post this very thing and look! I already posted it last month!
I implore the Dev team, please fix Edible Dark Marks. They are still only 20 minute items and the last ten minutes is just a waste.
lets just hope that maybe there will be another SOS training for increasing adversary from EDM.
Personally for the EDMs to be worth 300/700/1.2k gc's Id want them to remove the restraints. You pop an edm and its "how many dms can you handle in 30mins" so you pop it, go back to map a dm spawns, you defeat it/are defeated by it go back to map another one spawns, defeat it, map, spawn and so on until the 30mins mark ends. But, yes, 3 is ridiculous and 5-6 would be better.
money wall ..dont buy the edms