Give Rewards for Fortress Activity, Not Punishment for Inactivity

YetShePersistsYetShePersists Posts: 140 ✭✭✭
in Feature Requests #1 latest comment 17 June, 2021, 11:50 pm.

To solve the problem of players freeloading in Fortresses, give the rewards based on the amount players contribute to the battle, by them giving hexes, spells and focus, and/or defeating foes. The more they contribute, the greater the rewards. No contribution, no rewards.


I guarantee you that everyone will be participating as much as possible.

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Comments

  • DrakoniteDrakonite Posts: 1,552 ✭✭✭✭✭
    edited February 2021 #203 February, 2021, 01:40 pm.

    I prefer that w some system held by WB/devs (not easily abused by players) anyone freeloading would have a similar system to spoofing, lose the KB/forts for 1 week, 1 month, perm. I also guarantee you freeloading would stop after the 1st few ppl would lose the bus for 1 week. I dont care that ppl who dont contribute getting less rewards, I care for ppl who are obviously standing there doing nothing benefiting from the efforts of others w/o spending any resources of their own to get harsh punishment and everyone else great rewards.

  • DrakoniteDrakonite Posts: 1,552 ✭✭✭✭✭
    #403 February, 2021, 03:29 pm.

    you can appeal spoof bans, i dont see why not appeal this.

  • MtPolluxMtPollux Posts: 856 ✭✭✭✭✭
    #503 February, 2021, 10:52 pm.

    If a "freeloader detection system" could be implemented which was highly accurate, alongside a hassle free way to appeal an incorrect ban, then I might think your idea was an acceptable solution.


    Since there has been very little evidence of the dev team being able to smoothly implement new features or quickly fix bugs that arise, or of support being able to provide an easy way of doing much of anything, I think that introducing a system which could bam people from a key component of the game could be disastrous for an unlucky part of the player base.

  • MorganzaMorganza Posts: 204 ✭✭✭
    #712 February, 2021, 04:10 am.

    I'd love to see bonuses handed out for not just damage done, but also:

    • teammates healed / revived
    • focus passed
    • damage done by DetHex during another player's battle
    • damage done by BatBogey (including triggering DetHex)
    • damage avoided by weaken/confuse during another player's battle
    • Bravery bonuses


    Yeah, any algorithm can be gamed, but even a monthly Fortress event with activity bonuses would be a lot of fun.

  • millimeterwavemillimeterwave Posts: 1
    #816 April, 2021, 05:47 am.

    Let's think another way, if the algorithm cannot get enough support.


    A player-made ranking system.


    Once wizards challenge finished, every player can give some "thumbs up" to those contribute significantly.


    Every time when player is waiting in the lobby (may take forest above), they can check others scores (counting by thumbs up they got in last 30 days).


    The system can be expanded to the global / regional leaderboard in the future, or maybe to unlock "invite to join battles" via certain threshold of the scores. 😎

  • MalvaziaRascalMalvaziaRascal Posts: 3 ✭✭
    #916 June, 2021, 12:50 pm.

    I think a proper punishment is not required but simply losing the battle. Active part taking should be neccessary to win a challenge. In case of inactivity the player simple should be defeated. Reason: most freeloaders do it because there are specific tasks in events etc to win X number of challenges, win a challenge in highest chamber etc. So if they don't participate they don't win, thus letting the task unfinished.

  • WitchHikerWitchHiker Posts: 410 ✭✭✭
    #1017 June, 2021, 09:10 pm.

    How about a tally. Numbers beside your Aviator indicating how many foes your vanquished. Also, similar for how many times you’ve given focus, hexed, etc...


    Once a free loader hits 3 times in a row not vanquishing at least 2 foes per fortress chamber, ,

    pow💥, they’re sidelined from fortresses through the next event.


    When this happens multiple times, they should be blocked.


    This will make people pay closer attention to the chamber counter.


    I realize on occasion you may start a chamber and something happens with your spouse or your children or you or what not and you have to handle it and by time you get back the battles over.


    that’s why I suggest three freeloading events in a row will definitely flag that somebody’s just a gold bricker. 🧱

  • ChemistryIsFunChemistryIsFun Posts: 29 ✭✭
    edited June 2021 #1117 June, 2021, 11:50 pm.

    Number of foes defeated is a horrible measure of activity. I'm done my elites badge so I tend to chew them up mostly dead then let someone else finish them. It does nothing to recognize first striking or Magis half chewing Erklings so Aurors can finish them.


    If you advertise a "foes defeated" number next to a player's name, all you're really doing is penalizing those who play cooperatively and those who play different levels of Fortress rather than always Dark 5.

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