Request Certain Gifts & Nickname Friends
On Pokémon GO, you can apply a nickname to friends which is handy for knowing who they are and see when they’re online. On Wizards Unite this isn’t possible yet.
Another request is, the ability to request certain gifts. Someone may want all the Wizard XP gifts they can, someone else may be after runestones. If you had some way of displaying to other players the gifts you’d prefer I think that would be great.
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@PkmnTrainerJ At the moment putting a nickname to your friends is not much use because for the fortresses you can not invite them, in pokemon go I think they put it to make it easier and faster to send them invitation to remote raids. And knowing if your friends are online or not I think invades the privacy of the player. What is related to gifts I see it well.
The PoGo nickname feature was incredibly useful long before remote raids; I used it to keep notes on who people were and how I'd met them. Sort by nickname was a great tool to prioritize or de-prioritize opening faraway gifts.
If HPWU had nicknames I could use it to keep notes on gift preferences, RL names, chat handles, or where I've met people.
Bumping Morganza's comment. I completely agree - this would be ideal for me ideal for keeping track of gift preferences
Firstly, y’all HPWU folks are awesome.
Secondly, indicating gift preferences doesn’t seem totally essential to me & I could see it as almost being more of a headache than helpful & - quite frankly - everyone’s preference is for the better gift. I.e.,
Finally, with regards to nicknames: Please, please, please, ... please - For all of the great reasons that others have mentioned? Seems like a great bang for buck - where it might be relatively simple to integrate & would be *immensely* helpful for SOS Task Force members!
Thanks!
chavens
@chavens not everyone agrees on which gifts are junk. I have friends who delete common spell energy gifts as trash not worth sending and friends who request them. Someone I chat with deletes XP gifts as junk, as they don't help you play the game and most Day 1 players have hit 60 anyway.
Nicknames would be a great way to keep track.
I agree with Morganza, gift preferences vary, for me junk is any kind of wxp, se and ingredient gift, i'll take any rune, gold, potent or wit gift, bbe and ttds are also trash. For others that is not so. Nicknames or ability to delete gifts sent rather than friends would be nice.
Maybe a friend sends me something I consider trash, i can delete that friend or I can delete the gift, the friend sees "friend deleted gift" and knows I didnt like that type of gift, if they send me same again then I'll delete them.
@Drakonite ”I can delete the gift, the friend sees “friend deleted gift””.
How do you manage to do that?
No i wish i could do that, was suggesting it as a potential new future, sorry i wasnt clear
💜Lovely ideas in this thread and certainly worth considering! @HPWUTeam
Side note though features where players get to know your interactions with them or you get to know their reactions with you always tethers over the dangers of privacy. Personally I thick its likely why such features get difficult to implement.
True but to be honest privacy's already on a small tether in this game considering we're sending gifts that may contain name and picture of POIs we play daily and/or may be couchies (accessible from home couch etc), and if anyone knows how to use ttps://intel.ingress.com/ they can find exactly where that poi is within seconds, finding the poi's location gives them exact gps coordinates of where that poi (and maybe your playing grounds/home) is in the world. Take notes of poi pics+names from daily gifts from long enough and you can know exactly when and where 'that' player is.
Not dismissing your fears of privacy, just saying its already a slim tether (in this game) that I dont believe being able to nickname someone or somehow maybe declare preferences and/or dislikes and/or delete gifts from friends rather than the friends themselves would invade privacy -so- much. But I could be wrong.
@AltarielValice I'm confused about which requests in this thread would pose a privacy risk? Certainly being able to request a certain type of gift is no risk. And nicknames are just a convenience. If I really wanted to keep tabs on someone, I could just write it down on paper, do it doesn't seem that being able set a nickname for a player adds any risk.
@MtPollux apologies for my poor misinterpretation. being able to request a certain type of gift and convenient nicknames falls under the "great idea and defs worth considering!"
Being able to see "user deleted gift", "user deletes user" for example, risks communities/ players misinterpreting their actions which leads to growing problematic issues later.
There is truth to that but ive had ppl dm me and ask me why i deleted them from ingame which caused friction thereafter upon explaining to them that i had said i do not want or need se gifts (for example) and they having seen my prefrence (discord) went and sent me 1 so ofc i deleted them. Perhaps if i had been able to dete the gift instead thus giving them a 2nd chance itd have been less friction?
On PoGo, i use remote raid long range invite (for legendary) to used trade candy bonus because more candy XL after update.
But in HPWU, there's too many runestone gift in gift friends too. We need fix chance gift to get essential gift too.
Please help me be a better player.
Where do I see what gift preference a 'friend' has listed?
Is there a time limit for opening a gift 🎁? For example: Does one forefit a gift (=cause a gift to be voided/deleted) if not opened within a specific time frame?
Is there a handbook of sorts or some type of hands on general game guide that is accessible either (or preferably both) in-game and out?
@Baggy001 there is no way in-game to indicate a gift preference. The only way to know what someone wants is to ask them if you have contact with them. And there is no time limit for a gift. Once sent, it will be there until it is opened.