Solution to the Trace Charm Fiasco
You created a colossal mess by changing the Trace Charm to something virtually useless. But, I have a solution that should make the developers AND the Wizarding Community happy.
1. Bring back the Trace Charm as it was originally advertised. Nothing more needs to be said here, since the complaints are rampant!
2. Make RSBs and DADA books much more available. As the SoS Skill Trees and book distributions are currently set up, most of us won't live long enough to collect enough books to complete the Skill Trees. (Literally.) And, this is compounded for new players who are trying to build their profession, or experienced players who started a new profession before the SoS upgrade happened.
2.a. Alternatively, drastically reduce the number of books required in the SoS Skill Trees.
3. Increase the maximum Wizarding Level to 100.
4. Add Platinum pages to all Exploration pages, and don't cap the Family Levels.
#3 and #4 will keep players in the game for a much longer time, thus keeping your revenue stream healthy and growing.
5. Get rid of the Brilliant Events. They just get in the way of us finding Foundables we really need, and are a waste of our resources. The only reason I play in the Brilliant Events is to get the books, and I know from the Community Forums that I'm not alone in this.
6. Offer more Page and Family Events like the Mysterious Artefacts event, and the current Magizoology event. And the upcoming DRAGON Event. That's awesome!
However, give more opportunities to catch ALL the Foundables on that page, so that we can Prestige the pages as often as we can during the event. (In the Mysterious Artefacts event, Grawp was not enhanced, so I was only able to Prestige up one level.)
If you make these changes, you will create a tremendous amount of good will, bring back players who are fed up with all the recent bad decisions, and make the game much more fun.
And, you will make MUCH MORE MONEY from all the happy and devoted players.
Thank you for taking the time to read this.
Comments
Sorry for the duplicate post. My original disappeared from my Discussions, and I thought it was lost. So, I wrote this version.
These should be no brainers for the dev team but they don't really seem interested in making the game fun or enjoyable for players. The designed is designed for players to struggle so that you'll give in an buy stuff from the shop to feel the dopamine rush of achievement. They fail to realize that if they just opened the game up completely to player feedback and focused on selling things that people actually want to buy instead of begrudgingly needing to buy then they'd have a much more successful game. This game is an absolute failure in almost every sense of the word and the devs deserve most of that blame .
Yes!!! I hate how they “fixed” the trace charm. It’s totally useless now. Climbing up the SOS tree is too difficult, and nearly impossible for most rural players, and I’ve been playing the game since it’s release. Please fix the “fix” on the trace charm and put it back the way it was!
The Brilliant Events are really annoying. I just do them for the books too. Books need to be more accessible.
The only time I ever put money into Wizards was at the very beginning because I wanted to support the game. Same went for ingress, I bought a few times to support a game I loved to play not because I begrudgingly needed to spend to advance.
I think WB is missing the mark mark in this respect, they believe if you make it harder people will pay to play. The reality is people will pay to play through pure enjoyment. I myself was on the verge of buying potions last week, not because I was having trouble catching severe traces, but because I was having so much fun with the way trace charm was working! I wanted to speed up my catches, and I was considering buying dark detectors to book.
now any need to pay to play has evaporated, and I find myself jaded and angry, even if I’ve begrudgingly accepted the why if the nerf, the how still has my ire up!
There's only one acceptable solution, reverse it to how it was. Period.